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在模拟空间站中的三维空间技能训练:随机设计与分组设计

Three-dimensional spatial skill training in a simulated space station: random vs. blocked designs.

作者信息

Shebilske Wayne L, Tubré Travis, Tubré Amber Hanson, Oman Charles M, Richards Jason T

机构信息

Department of Psychology, 3640 Colonel Glenn Hwy., Dayton, OH 45435-0001, USA.

出版信息

Aviat Space Environ Med. 2006 Apr;77(4):404-9.

Abstract

BACKGROUND

Astronauts floating inside a spacecraft must be able to recall the direction to surrounding visual landmarks, regardless of their viewing perspective. If 3D orientation skills are taught preflight, should perspective sequences be blocked or randomized? Can standard spatial skill tests predict performance?

METHODS

Undergraduates (40 men and 40 women; ages 19-24) learned 3D spatial relationships among landmark pictures in a cubic chamber simulating a space station node. Subjects learned to predict picture directions when told one picture's direction (the one behind them) and the subject's simulated roll orientation, which was changed between trials by rotating pictures. The dependent variable was the proportion of correct predictions. A between group (n=40 per group) independent variable was training type (random vs. blocked sequencing of perspectives). Experiment phase (familiarization, training, transfer, and 2 retention phases) was a within group variable. Subjects also took three standard spatial skill tests: Card Rotation, Cube Comparison, and Group Imbedded Figures.

RESULTS

As hypothesized, during training, performance for the random group (0.56) was worse than the blocked group (0.83); during transfer, the random group (0.75) was better than the blocked group (0.56); during retention-i, the random group (0.70) was better than the blocked group (0.55); and during retention-2, the random group (0.76) was better than the blocked group (0.65). Spatial skill tests correlated differently across the two groups, indicating that random sequencing elicits different skills.

CONCLUSION

Random presentation enhances 3D spatial skill transfer and retention. Standard spatial tests can predict performance and have the potential to customize training.

摘要

背景

漂浮在航天器内的宇航员必须能够回忆起周围视觉地标物的方向,无论其观察视角如何。如果在飞行前教授三维定向技能,视角序列应该是被阻止的还是随机的?标准空间技能测试能否预测表现?

方法

本科生(40名男性和40名女性;年龄19 - 24岁)在一个模拟空间站节点的立方舱内学习地标图片之间的三维空间关系。当被告知一张图片的方向(他们身后的那张)和受试者模拟的滚动方向时,受试者学习预测图片方向,图片方向在试验之间通过旋转图片来改变。因变量是正确预测的比例。组间(每组n = 40)自变量是训练类型(视角的随机与分组排序)。实验阶段(熟悉、训练、迁移和两个保留阶段)是组内变量。受试者还进行了三项标准空间技能测试:卡片旋转、立方体比较和组块嵌入图形测试。

结果

如假设的那样,在训练期间,随机组的表现(0.56)比分组组(0.83)差;在迁移期间,随机组(0.75)比分组组(0.56)好;在保留 - i期间,随机组(0.70)比分组组(0.55)好;在保留 - 2期间,随机组(0.76)比分组组(0.65)好。两组的空间技能测试相关性不同,表明随机排序引发了不同的技能。

结论

随机呈现可增强三维空间技能的迁移和保留。标准空间测试可以预测表现并有可能定制训练。

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