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New directions in virtual environments and gaming to address obesity and diabetes: industry perspective.

作者信息

Ruppert Barb

机构信息

Telemedicine and Advanced Technology Research Center, Frederick, Maryland, USA.

出版信息

J Diabetes Sci Technol. 2011 Mar 1;5(2):277-82. doi: 10.1177/193229681100500212.

Abstract

Virtual reality is increasingly used for education and treatment in the fields of health and medicine. What is the health potential of virtual reality technology from the software development industry perspective? This article presents interviews with Ben Sawyer of Games for Health, Dr. Walter Greenleaf of InWorld Solutions, and Dr. Ernie Medina of MedPlay Technologies. Games for Health brings together researchers, medical professionals, and game developers to share information on the impact that game technologies can have on health, health care, and policy. InWorld is an Internet-based virtual environment designed specifically for behavioral health care. MedPlay Technologies develops wellness training programs that include exergaming technology. The interviewees share their views on software development and other issues that must be addressed to advance the field of virtual reality for health applications.

摘要

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