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促进产品和服务开发中的创造力:信息技术领域的验证。

Fostering creativity in product and service development: validation in the domain of information technology.

机构信息

School of Industrial Engineering, Purdue University, 315 N. Grant St., West Lafayette, IN 47907, USA.

出版信息

Hum Factors. 2011 Jun;53(3):245-70. doi: 10.1177/0018720811409219.

Abstract

OBJECTIVE

This research is intended to empirically validate a general model of creative product and service development proposed in the literature.

BACKGROUND

A current research gap inspired construction of a conceptual model to capture fundamental phases and pertinent facilitating metacognitive strategies in the creative design process. The model also depicts the mechanism by which design creativity affects consumer behavior. The validity and assets of this model have not yet been investigated.

METHOD

Four laboratory studies were conducted to demonstrate the value of the proposed cognitive phases and associated metacognitive strategies in the conceptual model. Realistic product and service design problems were used in creativity assessment to ensure ecological validity.

RESULTS

Design creativity was enhanced by explicit problem analysis, whereby one formulates problems from different perspectives and at different levels of abstraction. Remote association in conceptual combination spawned more design creativity than did near association. Abstraction led to greater creativity in conducting conceptual expansion than did specificity, which induced mental fixation. Domain-specific knowledge and experience enhanced design creativity, indicating that design can be of a domain-specific nature. Design creativity added integrated value to products and services and positively influenced customer behavior.

CONCLUSION

The validity and value of the proposed conceptual model is supported by empirical findings.

APPLICATION

The conceptual model of creative design could underpin future theory development. Propositions advanced in this article should provide insights and approaches to facilitate organizations pursuing product and service creativity to gain competitive advantage.

摘要

目的

本研究旨在对文献中提出的通用创意产品和服务开发模型进行实证验证。

背景

目前的研究空白促使构建了一个概念模型,以捕捉创意设计过程中的基本阶段和相关的元认知策略。该模型还描述了设计创造力影响消费者行为的机制。该模型的有效性和优势尚未得到研究。

方法

进行了四项实验室研究,以证明所提出的认知阶段和相关元认知策略在概念模型中的价值。在创造力评估中使用现实的产品和服务设计问题,以确保生态有效性。

结果

明确的问题分析增强了设计创造力,即从不同角度和不同抽象层次来构问题。概念组合中的远程联想比近联想产生了更多的设计创造力。抽象比具体化导致更大的概念扩展创造力,具体化会导致思维僵化。特定领域的知识和经验增强了设计创造力,表明设计可以具有特定领域的性质。设计创造力为产品和服务增加了综合价值,并积极影响了客户行为。

结论

实证研究结果支持所提出的概念模型的有效性和价值。

应用

创意设计的概念模型可以为未来的理论发展提供基础。本文提出的命题应该为寻求产品和服务创造力的组织提供见解和方法,以获得竞争优势。

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