Department of Psychology, University of Utah, Salt Lake City, UT 84112, USA.
J Exp Psychol Hum Percept Perform. 2012 Oct;38(5):1242-53. doi: 10.1037/a0027524. Epub 2012 Mar 12.
Three experiments examined perceived absolute distance in a head-mounted display virtual environment (HMD-VE) and a matched real-world environment, as a function of the type and orientation of the distance viewed. In Experiment 1, participants turned and walked, without vision, a distance to match the viewed interval for both egocentric (viewer-to-target) and exocentric (target-to-target) extents. Egocentric distances were underestimated in the HMD-VE while exocentric distances were estimated similarly across environments. Since egocentric distances were displayed in the depth plane and exocentric distances in the frontal plane, the pattern of results could have been related to the orientation of the distance or to the type of distance. Experiments 2 and 3 tested these alternatives. Participants estimated exocentric distances presented along the depth or frontal plane either by turning and walking (Experiment 2) or by turning and throwing a beanbag to indicate the perceived extent (Experiment 3). For both Experiments 2 and 3, depth intervals were underestimated in the HMD-VE compared to the real world. However, frontal intervals were estimated similarly across environments. The findings suggest anisotropy in HMD-VE distance perception such that distance underestimation in the HMD-VE generalizes to intervals in the depth plane, but not to intervals in the frontal plane.
三个实验考察了在头戴式显示器虚拟环境(HMD-VE)和匹配的真实世界环境中,作为所观看距离的类型和方向的函数的感知绝对距离。在实验 1 中,参与者在没有视觉的情况下转身和行走,以匹配内(观看者到目标)和外(目标到目标)范围的观看间隔。在 HMD-VE 中,内距离被低估,而在外距离在两种环境中被相似地估计。由于内距离显示在深度平面上,而外距离显示在正面平面上,因此结果的模式可能与距离的方向或距离的类型有关。实验 2 和 3 测试了这些替代方案。参与者通过转身和行走(实验 2)或通过转身和投掷豆袋来指示感知的范围(实验 3)来估计沿深度或正面平面呈现的外距离。对于实验 2 和 3,与真实世界相比,HMD-VE 中的深度间隔被低估。然而,正面间隔在两种环境中被相似地估计。这些发现表明 HMD-VE 距离感知存在各向异性,使得 HMD-VE 中的距离低估普遍适用于深度平面中的间隔,但不适用于正面平面中的间隔。