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青少年玩电子游戏与左侧额叶皮质厚度呈正相关。

Positive association of video game playing with left frontal cortical thickness in adolescents.

作者信息

Kühn Simone, Lorenz Robert, Banaschewski Tobias, Barker Gareth J, Büchel Christian, Conrod Patricia J, Flor Herta, Garavan Hugh, Ittermann Bernd, Loth Eva, Mann Karl, Nees Frauke, Artiges Eric, Paus Tomas, Rietschel Marcella, Smolka Michael N, Ströhle Andreas, Walaszek Bernadetta, Schumann Gunter, Heinz Andreas, Gallinat Jürgen

机构信息

Ghent University, Faculty of Psychology and Educational Sciences, Department of Experimental Psychology and Ghent Institute for Functional and Metabolic Imaging, Ghent, Belgium; Clinic for Psychiatry and Psychotherapy, Charité University Medicine, St Hedwig Krankenhaus, Campus Mitte, Berlin, Germany; Physikalisch-Technische Bundesanstalt (PTB), Berlin and Braunschweig, Germany.

Clinic for Psychiatry and Psychotherapy, Charité University Medicine, St Hedwig Krankenhaus, Campus Mitte, Berlin, Germany.

出版信息

PLoS One. 2014 Mar 14;9(3):e91506. doi: 10.1371/journal.pone.0091506. eCollection 2014.

Abstract

Playing video games is a common recreational activity of adolescents. Recent research associated frequent video game playing with improvements in cognitive functions. Improvements in cognition have been related to grey matter changes in prefrontal cortex. However, a fine-grained analysis of human brain structure in relation to video gaming is lacking. In magnetic resonance imaging scans of 152 14-year old adolescents, FreeSurfer was used to estimate cortical thickness. Cortical thickness across the whole cortical surface was correlated with self-reported duration of video gaming (hours per week). A robust positive association between cortical thickness and video gaming duration was observed in left dorsolateral prefrontal cortex (DLPFC) and left frontal eye fields (FEFs). No regions showed cortical thinning in association with video gaming frequency. DLPFC is the core correlate of executive control and strategic planning which in turn are essential cognitive domains for successful video gaming. The FEFs are a key region involved in visuo-motor integration important for programming and execution of eye movements and allocation of visuo-spatial attention, processes engaged extensively in video games. The results may represent the biological basis of previously reported cognitive improvements due to video game play. Whether or not these results represent a-priori characteristics or consequences of video gaming should be studied in future longitudinal investigations.

摘要

玩电子游戏是青少年常见的娱乐活动。最近的研究表明,频繁玩电子游戏与认知功能的改善有关。认知功能的改善与前额叶皮质的灰质变化有关。然而,目前缺乏对与电子游戏相关的人类大脑结构的精细分析。在对152名14岁青少年的磁共振成像扫描中,使用FreeSurfer软件来估计皮质厚度。将整个皮质表面的皮质厚度与自我报告的电子游戏时长(每周小时数)进行关联分析。在左侧背外侧前额叶皮质(DLPFC)和左侧额叶眼区(FEF)观察到皮质厚度与电子游戏时长之间存在显著的正相关。没有区域显示出与电子游戏频率相关的皮质变薄。DLPFC是执行控制和战略规划的核心关联区域,而执行控制和战略规划又是成功玩电子游戏所必需的认知领域。FEF是参与视觉运动整合的关键区域,这对于眼动的编程和执行以及视觉空间注意力的分配很重要,而这些过程在电子游戏中广泛存在。这些结果可能代表了先前报道的因玩电子游戏而导致的认知改善的生物学基础。这些结果是否代表了电子游戏的先验特征或后果,应在未来的纵向研究中进行探讨。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/1da6/3954649/689afd9baa6b/pone.0091506.g001.jpg

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