Catenacci Volpi Nicola, Quinton Jean Charles, Pezzulo Giovanni
School of Computer Science, Adaptive Systems Research Group University of Hertfordshire, Collage Lane Campus, College Ln, Hatfield, Hertfordshire AL10 9AB, United Kingdom.
Clermont University, Blaise Pascal University, Pascal Institute, BP 10448, F-63000 Clermont-Ferrand, France; CNRS, UMR 6602, Pascal Institute, F-63171 Aubiere, France.
Neural Netw. 2014 Dec;60:1-16. doi: 10.1016/j.neunet.2014.06.008. Epub 2014 Jul 23.
We propose a computational model of perceptual categorization that fuses elements of grounded and sensorimotor theories of cognition with dynamic models of decision-making. We assume that category information consists in anticipated patterns of agent-environment interactions that can be elicited through overt or covert (simulated) eye movements, object manipulation, etc. This information is firstly encoded when category information is acquired, and then re-enacted during perceptual categorization. The perceptual categorization consists in a dynamic competition between attractors that encode the sensorimotor patterns typical of each category; action prediction success counts as "evidence" for a given category and contributes to falling into the corresponding attractor. The evidence accumulation process is guided by an active perception loop, and the active exploration of objects (e.g., visual exploration) aims at eliciting expected sensorimotor patterns that count as evidence for the object category. We present a computational model incorporating these elements and describing action prediction, active perception, and attractor dynamics as key elements of perceptual categorizations. We test the model in three simulated perceptual categorization tasks, and we discuss its relevance for grounded and sensorimotor theories of cognition.
我们提出了一种感知分类的计算模型,该模型将认知的基础理论和感觉运动理论的元素与决策的动态模型相融合。我们假设类别信息存在于通过公开或隐蔽(模拟)眼动、物体操作等引发的主体 - 环境交互预期模式中。此信息在获取类别信息时首先被编码,然后在感知分类过程中重新呈现。感知分类在于编码每个类别典型感觉运动模式的吸引子之间的动态竞争;动作预测成功被视为给定类别的“证据”,并有助于落入相应的吸引子。证据积累过程由主动感知循环引导,对物体的主动探索(例如视觉探索)旨在引发作为物体类别证据的预期感觉运动模式。我们提出了一个包含这些元素的计算模型,并将动作预测、主动感知和吸引子动力学描述为感知分类的关键元素。我们在三个模拟感知分类任务中测试了该模型,并讨论了其与认知的基础理论和感觉运动理论的相关性。