Suppr超能文献

二维虚拟现实中的空间选择性受损和相位进动完好。

Impaired spatial selectivity and intact phase precession in two-dimensional virtual reality.

机构信息

1] W.M. Keck Center for Neurophysics, Integrative Center for Learning and Memory, and Brain Research Institute, University of California at Los Angeles, Los Angeles, California, USA. [2] Department of Physics and Astronomy, University of California at Los Angeles, Los Angeles, California, USA.

1] W.M. Keck Center for Neurophysics, Integrative Center for Learning and Memory, and Brain Research Institute, University of California at Los Angeles, Los Angeles, California, USA. [2] Biomedical Engineering Interdepartmental Program, University of California at Los Angeles, Los Angeles, California, USA.

出版信息

Nat Neurosci. 2015 Jan;18(1):121-8. doi: 10.1038/nn.3884. Epub 2014 Nov 24.

Abstract

During real-world (RW) exploration, rodent hippocampal activity shows robust spatial selectivity, which is hypothesized to be governed largely by distal visual cues, although other sensory-motor cues also contribute. Indeed, hippocampal spatial selectivity is weak in primate and human studies that use only visual cues. To determine the contribution of distal visual cues only, we measured hippocampal activity from body-fixed rodents exploring a two-dimensional virtual reality (VR). Compared to that in RW, spatial selectivity was markedly reduced during random foraging and goal-directed tasks in VR. Instead we found small but significant selectivity to distance traveled. Despite impaired spatial selectivity in VR, most spikes occurred within ∼2-s-long hippocampal motifs in both RW and VR that had similar structure, including phase precession within motif fields. Selectivity to space and distance traveled were greatly enhanced in VR tasks with stereotypical trajectories. Thus, distal visual cues alone are insufficient to generate a robust hippocampal rate code for space but are sufficient for a temporal code.

摘要

在真实世界(RW)探索中,啮齿动物海马体活动表现出强烈的空间选择性,这种选择性主要由远距离视觉线索控制,尽管其他感觉运动线索也有贡献。事实上,在仅使用视觉线索的灵长类动物和人类研究中,海马体的空间选择性较弱。为了确定仅由远距离视觉线索的贡献,我们从身体固定的啮齿动物中测量了在二维虚拟现实(VR)中探索时的海马体活动。与 RW 相比,在 VR 中的随机觅食和目标导向任务中,空间选择性明显降低。相反,我们发现了与行进距离有关的小但显著的选择性。尽管在 VR 中空间选择性受损,但在 RW 和 VR 中,大多数尖峰都发生在相似结构的约 2 秒长的海马体模式内,包括模式场中的相位进动。在具有典型轨迹的 VR 任务中,对空间和行进距离的选择性得到了极大增强。因此,远距离视觉线索单独不足以产生用于空间的强海马体率码,但足以产生时间码。

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验