Martini Molly C, Gonzalez Christian A, Wiese Eva
Department of Psychology, George Mason University, Fairfax, Virginia, United States of America.
PLoS One. 2016 Jan 8;11(1):e0146310. doi: 10.1371/journal.pone.0146310. eCollection 2016.
Ascribing mental states to non-human agents has been shown to increase their likeability and lead to better joint-task performance in human-robot interaction (HRI). However, it is currently unclear what physical features non-human agents need to possess in order to trigger mind attribution and whether different aspects of having a mind (e.g., feeling pain, being able to move) need different levels of human-likeness before they are readily ascribed to non-human agents. The current study addresses this issue by modeling how increasing the degree of human-like appearance (on a spectrum from mechanistic to humanoid to human) changes the likelihood by which mind is attributed towards non-human agents. We also test whether different internal states (e.g., being hungry, being alive) need different degrees of humanness before they are ascribed to non-human agents. The results suggest that the relationship between physical appearance and the degree to which mind is attributed to non-human agents is best described as a two-linear model with no change in mind attribution on the spectrum from mechanistic to humanoid robot, but a significant increase in mind attribution as soon as human features are included in the image. There seems to be a qualitative difference in the perception of mindful versus mindless agents given that increasing human-like appearance alone does not increase mind attribution until a certain threshold is reached, that is: agents need to be classified as having a mind first before the addition of more human-like features significantly increases the degree to which mind is attributed to that agent.
研究表明,将心理状态赋予非人类主体能够提高它们的受欢迎程度,并在人机交互(HRI)中带来更好的联合任务表现。然而,目前尚不清楚非人类主体需要具备哪些物理特征才能引发心理归因,以及拥有心理的不同方面(例如感到疼痛、能够移动)在被轻易赋予非人类主体之前是否需要不同程度的类人性。当前的研究通过模拟增加类人外观程度(从机械形态到类人形态再到人类形态的连续变化)如何改变将心理赋予非人类主体的可能性来解决这个问题。我们还测试了不同的内部状态(例如饥饿、活着)在被赋予非人类主体之前是否需要不同程度的人性。结果表明,物理外观与将心理赋予非人类主体的程度之间的关系最好用双线性模型来描述:从机械机器人到类人机器人的连续变化过程中,心理归因没有变化,但一旦图像中包含人类特征,心理归因就会显著增加。鉴于仅增加类人外观直到达到某个阈值之前并不会增加心理归因,似乎在对有心理与无心理主体的感知上存在质的差异,也就是说:在添加更多类人特征显著增加对该主体心理归因程度之前,主体需要首先被归类为具有心理。