Gdeisat Munther A, Burton David R, Lilley Francis, Arevalillo-Herráez Miguel, Ammous Marwan M M
Appl Opt. 2015 Dec 1;54(34):10073-8. doi: 10.1364/AO.54.010073.
In phase unwrapping residues are points of locally inconsistent phase that occur within a wrapped-phase map, which are usually regarded as being problematic for phase-unwrapping algorithms. Real phase maps typically contain a number of residues that are approximately proportional to the subsequent difficulty in unwrapping the phase distribution. This paper suggests the radical use of the discrete Fourier transform to actually increase the number of residues in 2D phase-wrapped images that contain discontinuities. Many of the additional residues that are artificially generated by this method are located on these discontinuities. For example, in fringe projection systems, such phase discontinuities may come from physical discontinuity between different parts of the object, or by shadows cast by the object. The suggested technique can improve the performance of path independent phase-unwrapping algorithms because these extra residues simplify the process of setting the branch cuts in the wrapped image based on the distance to the nearest residue. The generated residues can also be used to construct more reliable quality maps and masks. The paper includes an initial analysis upon simulated phase maps and goes on to verify the results on a real experimental wrapped-phase distribution.
在相位展开中,残余点是包裹相位图中出现的局部相位不一致的点,通常被认为对相位展开算法来说是有问题的。实际的相位图通常包含一些残余点,其数量大致与随后展开相位分布的难度成正比。本文提出了一种激进的方法,即使用离散傅里叶变换来实际增加包含不连续性的二维包裹相位图像中的残余点数量。通过这种方法人为生成的许多额外残余点位于这些不连续性上。例如,在条纹投影系统中,这种相位不连续性可能来自物体不同部分之间的物理不连续性,或者物体投射的阴影。所提出的技术可以提高与路径无关的相位展开算法的性能,因为这些额外的残余点简化了基于到最近残余点的距离在包裹图像中设置分支切割的过程。生成的残余点还可用于构建更可靠的质量图和掩码。本文对模拟相位图进行了初步分析,并继续在实际实验的包裹相位分布上验证结果。