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地震安全演练。

Earthquake Safety Training through Virtual Drills.

出版信息

IEEE Trans Vis Comput Graph. 2017 Apr;23(4):1275-1284. doi: 10.1109/TVCG.2017.2656958. Epub 2017 Jan 23.

Abstract

Recent popularity of consumer-grade virtual reality devices, such as the Oculus Rift and the HTC Vive, has enabled household users to experience highly immersive virtual environments. We take advantage of the commercial availability of these devices to provide an immersive and novel virtual reality training approach, designed to teach individuals how to survive earthquakes, in common indoor environments. Our approach makes use of virtual environments realistically populated with furniture objects for training. During a training, a virtual earthquake is simulated. The user navigates in, and manipulates with, the virtual environments to avoid getting hurt, while learning the observation and self-protection skills to survive an earthquake. We demonstrated our approach for common scene types such as offices, living rooms and dining rooms. To test the effectiveness of our approach, we conducted an evaluation by asking users to train in several rooms of a given scene type and then test in a new room of the same type. Evaluation results show that our virtual reality training approach is effective, with the participants who are trained by our approach performing better, on average, than those trained by alternative approaches in terms of the capabilities to avoid physical damage and to detect potentially dangerous objects.

摘要

最近,消费者级别的虚拟现实设备(如 Oculus Rift 和 HTC Vive)越来越受欢迎,使得普通家庭用户能够体验到高度沉浸式的虚拟环境。我们利用这些设备的商业可用性,提供了一种沉浸式的新型虚拟现实培训方法,旨在教授人们如何在常见的室内环境中地震中生存。我们的方法利用虚拟环境中逼真的家具对象进行训练。在培训过程中,模拟虚拟地震。用户在虚拟环境中导航并进行操作,以避免受伤,同时学习观察和自我保护技能以在地震中生存。我们针对常见的场景类型(如办公室、客厅和餐厅)展示了我们的方法。为了测试我们方法的有效性,我们通过让用户在给定场景类型的几个房间中进行培训,然后在相同类型的新房间中进行测试来进行评估。评估结果表明,我们的虚拟现实培训方法是有效的,与使用其他方法进行培训的参与者相比,使用我们的方法进行培训的参与者在避免身体伤害和检测潜在危险物体方面的能力平均表现更好。

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