1 Department of Physiology, Faculty of Medicine, University of Malaya , Kuala Lumpur, Malaysia .
2 Clinical Exercise and Rehabilitation Unit, Discipline of Exercise and Sport Science, Faculty of Health Sciences, The University of Sydney , Sydney, Australia .
Games Health J. 2017 Oct;6(5):279-289. doi: 10.1089/g4h.2017.0028. Epub 2017 Oct 2.
Commercially available exergames that are for wheelchair-bound individuals with spinal cord injury (SCI) are scarce. This study sought to identify exergames for individuals with SCI that are "dose-potent" for health benefits.
Six participants with SCI were recruited for a pilot study to investigate the exercise intensity of selected exergames (Move Tennis, Move Boxing, and Move Gladiator Duel) for the potential to improve health. Issues relating to exergaming for individuals with SCI were identified, and a Move Kayaking exergame was conceived using relevant design processes in an iterative manner. These processes included the following: participant needs and requirements, system requirements (hardware), system architecture (physical and operational views), and integration and verification of the finished system. Emphasis was given to operational and physical designs of the Move Kayaking exergame.
Move Boxing, Move Gladiator Duel, and Move Kayaking achieved moderate intensity exercise, while Move Tennis only achieved exercise of low intensity based on participants' metabolic equivalent. However, all four exergames achieved at least moderate intensity based on individuals' ratings of perceived exertion (RPE).
The intensity classification while playing Move Boxing, Move Tennis, Move Gladiator Duel, and Move Kayaking, using RPE, reported adequate exercise intensities prescribed by exercise guidelines.
适用于脊髓损伤(SCI)的轮椅使用者的商用健身游戏稀缺。本研究旨在寻找对健康有益的“剂量有效”的 SCI 患者健身游戏。
招募了 6 名 SCI 参与者进行了一项初步研究,以调查选定的健身游戏(Move Tennis、Move Boxing 和 Move Gladiator Duel)的运动强度,以评估其改善健康的潜力。确定了与 SCI 患者健身游戏相关的问题,并以迭代方式使用相关设计过程构想了一种名为 Move Kayaking 的健身游戏。这些过程包括:参与者的需求和要求、系统要求(硬件)、系统架构(物理和操作视图)以及完成系统的集成和验证。重点放在 Move Kayaking 健身游戏的操作和物理设计上。
Move Boxing、Move Gladiator Duel 和 Move Kayaking 达到了中等强度的运动,而 Move Tennis 仅根据参与者的代谢当量达到低强度的运动。然而,根据个体的感知用力等级(RPE),所有四个健身游戏都达到了至少中等强度。
使用 RPE 对 Move Boxing、Move Tennis、Move Gladiator Duel 和 Move Kayaking 进行评分时,强度分类报告了运动指南规定的足够的运动强度。