School of Information Science and Technology, Fudan University, Shanghai City, China.
Department of Physical Medicine and Rehabilitation, Taipei Veterans General Hospital, Taiwan and National Yang-Ming University, Taipei, Taiwan.
J Healthc Eng. 2017;2017:9840273. doi: 10.1155/2017/9840273. Epub 2017 Nov 5.
Stroke is a leading cause of long-term disability, and virtual reality- (VR-) based stroke rehabilitation is effective in increasing motivation and the functional performance. Although much of the functional reach and grasp capabilities of the upper extremities were regained, the pinch movement remains impaired following stroke. In this study, we developed a haptic-enhanced VR system to simulate haptic pinch tasks to assist the recovery of upper-extremity fine motor function. We recruited 16 adults with stroke to verify the efficacy of this new VR system. Each patient received 30 min VR training sessions 3 times per week for 8 weeks. Outcome measures, Fugl-Meyer assessment (FMA), Test Evaluant les Membres superieurs des Personnes Agees (TEMPA), Wolf motor function test (WMFT), Box and Block test (BBT), and Jamar grip dynamometer, showed statistically significant progress from pretest to posttest and follow-up, indicating that the proposed system effectively promoted fine motor recovery of function. Additionally, our evidence suggests that this system was also effective under certain challenging conditions such as being in the chronic stroke phase or a coside of lesion and dominant hand (nondominant hand impaired). System usability assessment indicated that the participants strongly intended to continue using this VR-based system in rehabilitation.
中风是导致长期残疾的主要原因,基于虚拟现实(VR)的中风康复在提高动机和功能表现方面非常有效。尽管上肢的大部分功能恢复了,但中风后仍然存在捏合运动受损的问题。在这项研究中,我们开发了一种触觉增强的 VR 系统,以模拟触觉捏合任务,帮助恢复上肢精细运动功能。我们招募了 16 名中风患者来验证这个新 VR 系统的疗效。每位患者每周接受 3 次,每次 30 分钟的 VR 训练,共 8 周。结果测量,Fugl-Meyer 评估(FMA)、Test Evaluant les Membres superieurs des Personnes Agees(TEMPA)、Wolf 运动功能测试(WMFT)、箱和块测试(BBT)和 Jamar 握力测力计显示,从术前到术后和随访均有统计学意义的进展,表明该系统有效促进了精细运动功能的恢复。此外,我们的证据表明,该系统在某些挑战性条件下也很有效,例如处于慢性中风阶段或同时存在病变和优势手(非优势手受损)。系统可用性评估表明,参与者强烈希望继续在康复中使用这种基于 VR 的系统。