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虚拟现实增强辅助机器人步态训练对亚急性脑卒中非卧床患者的影响:一项随机对照试验的初步研究。

Virtual reality to augment robot-assisted gait training in non-ambulatory patients with a subacute stroke: a pilot randomized controlled trial.

机构信息

Schoen Klinik Bad Aibling, Bad Aibling, Germany -

German Center for Vertigo and Balance Disorders (DSGZ), Ludwig-Maximilians-University of Munich, Munich, Germany -

出版信息

Eur J Phys Rehabil Med. 2018 Jun;54(3):397-407. doi: 10.23736/S1973-9087.17.04735-9. Epub 2017 Dec 21.

Abstract

BACKGROUND

Active performance is crucial for motor learning, and, together with motivation, is believed to be associated with a better rehabilitation outcome. Virtual reality (VR) is an innovative approach to engage and motivate patients during training. There is promising evidence for its efficiency in retraining upper limb function. However, there is insufficient proof for its effectiveness in gait training.

AIM

To evaluate the acceptability of robot-assisted gait training (RAGT) with and without VR and the feasibility of potential outcome measures to guide the planning of a larger randomized controlled trial (RCT).

DESIGN

Single-blind randomized controlled pilot trial with two parallel arms.

SETTING

Rehabilitation hospital.

POPULATION

Twenty subacute stroke patients (64±9 years) with a Functional Ambulation Classification (FAC) ≤2.

METHODS

Twelve sessions (over 4 weeks) of either VR-augmented RAGT (intervention group) or standard RAGT (control group). Acceptability of the interventions (drop-out rate, questionnaire), patients' motivation (Intrinsic Motivation Inventory [IMI], individual mean walking time), and feasibility of potential outcome measures (completion rate and response to interventions) were determined.

RESULTS

We found high acceptability of repetitive VR-augmented RAGT. The drop-out rate was 1/11 in the intervention and 4/14 in the control group. Patients of the intervention group spent significantly more time walking in the robot than the control group (per session and total walking time; P<0.03). In both groups, motivation measured with the IMI was high over the entire intervention period. The felt pressure and tension significantly decreased in the intervention group (P<0.01) and was significantly lower than in the control group at the last therapy session (r=-0.66, P=0.005). The FAC is suggested as a potential primary outcome measure for a definitive RCT, as it could be assessed in all patients and showed significant response to interventions (P<0.01). We estimated a sample size of 44 for a future RCT.

CONCLUSIONS

VR-augmented RAGT resulted in high acceptability and motivation, and in a reduced drop-out rate and an extended training time compared to standard RAGT. This pilot trial provides guidance for a prospective RCT on the effectiveness of VR-augmented RAGT.

CLINICAL REHABILITATION IMPACT

VR might be a promising approach to enrich and improve gait rehabilitation after stroke.

摘要

背景

主动表现对于运动学习至关重要,并且与动机一起被认为与更好的康复结果相关。虚拟现实(VR)是一种创新的方法,可以在训练期间吸引和激励患者。有希望的证据表明,它在重新训练上肢功能方面非常有效。然而,在步态训练方面,其有效性的证据还不够充分。

目的

评估带有和不带有 VR 的机器人辅助步态训练(RAGT)的可接受性,以及潜在结果测量的可行性,以指导更大规模的随机对照试验(RCT)的规划。

设计

具有两个平行臂的单盲随机对照初步试验。

地点

康复医院。

人群

20 名亚急性脑卒中患者(64±9 岁),功能步行分类(FAC)≤2。

方法

进行 12 次(4 周内)的 VR 增强型 RAGT(干预组)或标准 RAGT(对照组)。确定干预措施的可接受性(退出率、问卷)、患者的动机(内在动机量表 [IMI]、个体平均步行时间)以及潜在结果测量的可行性(完成率和对干预的反应)。

结果

我们发现重复的 VR 增强型 RAGT 具有很高的可接受性。干预组的退出率为 1/11,对照组为 4/14。与对照组相比,干预组的患者在机器人上的步行时间明显更长(每次治疗和总步行时间;P<0.03)。在两组中,使用 IMI 测量的动机在整个干预期间均很高。干预组的压力和紧张感显著降低(P<0.01),并且在最后一次治疗时明显低于对照组(r=-0.66,P=0.005)。FAC 被建议作为未来 RCT 的潜在主要结果测量指标,因为它可以评估所有患者,并且对干预措施有显著反应(P<0.01)。我们估计未来 RCT 的样本量为 44 个。

结论

与标准 RAGT 相比,VR 增强型 RAGT 具有更高的可接受性和动机,并且降低了退出率和延长了训练时间。这项初步试验为 VR 增强型 RAGT 的有效性的前瞻性 RCT 提供了指导。

临床康复影响

VR 可能是丰富和改善脑卒中后步态康复的有前途的方法。

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