1 Department of Psychosocial Science, University of Bergen , Bergen, Norway.
2 KoRus-Øst, Innlandet Hospital Trust , Ottestad, Norway.
J Behav Addict. 2018 Mar 1;7(1):52-61. doi: 10.1556/2006.6.2017.087. Epub 2018 Jan 9.
Background and aims Excessive use of video games among children and adolescents is a growing concern. The aim of this study was to investigate the effectiveness of a brief parental guide with advices and strategies for regulating video gaming in children. Methods A random sample of guardians of children between the age of 8-12 years old (N = 5,864) was drawn from the Norwegian Population Registry and equally randomized into an intervention and a control condition. A parental guide based on clinical and research literature was distributed by postal mail to those in the intervention condition. A 4-month follow-up survey comprising questions about problematic video gaming, gaming behavior, sleep activity, and parental video game regulation behavior was administered. Results Independent t-tests revealed no significant differences between the two conditions (N = 1,657, response rate 30.1%) on any outcome measure. An ANOVA with planned comparisons showed that respondents who reported that they had read and followed the parental guide reported more video game problems and used more parental mediation strategies than those who did not read and follow the guide. Conclusions We found no evidence for the effectiveness of the psychoeducational parental guide on preventing problematic video gaming in children. However, the guide was read and positively assessed by a significant proportion of guardians. Differences between those who studied the guide and those who did not may indicate that parental guides are better aimed at providing important information to those who already have problems rather than as a mean of primary prevention.
儿童和青少年过度玩电子游戏是一个日益受到关注的问题。本研究旨在调查父母指导对规范儿童电子游戏使用的有效性,该指导包含了建议和策略。
从挪威人口登记处随机抽取了 5864 名 8-12 岁儿童的监护人作为样本,并将他们等分为干预组和对照组。向干预组的监护人邮寄了一份基于临床和研究文献的父母指导,内容是关于规范儿童电子游戏使用的建议和策略。干预组在 4 个月的随访调查中,被询问了关于玩电子游戏是否存在问题、玩游戏行为、睡眠活动和父母管理游戏行为等问题。
独立样本 t 检验显示,两组(n=1657,回复率 30.1%)在任何结果测量上均无显著差异。方差分析和计划比较显示,报告阅读和遵循父母指导的受访者比没有阅读和遵循指导的受访者报告了更多的电子游戏问题,并使用了更多的父母管理策略。
我们没有发现父母指导在预防儿童玩电子游戏出现问题方面的有效性证据。然而,指导手册被相当一部分监护人阅读并给予了积极评价。那些阅读和遵循指导的人与没有阅读和遵循指导的人之间的差异表明,父母指导可能更适合那些已经存在问题的人,而不是作为主要预防手段。