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调节颞顶联合区的兴奋性可缓解虚拟现实晕动症。

Modulation of Excitability in the Temporoparietal Junction Relieves Virtual Reality Sickness.

机构信息

1 Department of Physical Medicine and Rehabilitation, Tohoku University Graduate School of Medicine , Sendai, Japan .

出版信息

Cyberpsychol Behav Soc Netw. 2018 Jun;21(6):381-387. doi: 10.1089/cyber.2017.0499. Epub 2018 May 24.

Abstract

Virtual reality (VR) immersion often provokes subjective discomfort and postural instability, so called VR sickness. The neural mechanism of VR sickness is speculated to be related to visual-vestibular information mismatch and/or postural instability. However, the approaches proposed to relieve VR sickness through modulation of brain activity are poorly understood. Using transcranial direct current stimulation (tDCS), we aimed to investigate whether VR sickness could be relieved by the modulation of cortical excitability in the temporoparietal junction (TPJ), which is known to be involved in processing of both vestibular and visual information. Twenty healthy subjects received tDCS over right TPJ before VR immersion. The order of the three types of tDCS (anodal, cathodal, and sham) was counterbalanced across subjects. We evaluated the subjective symptoms, heart rate, and center of pressure at baseline, after tDCS, and after VR immersion. VR immersion using head-mounted displays provoked subjective discomfort and postural instability. However, anodal tDCS over right TPJ ameliorated subjective disorientation symptoms and postural instability induced by VR immersion compared with sham condition. The amelioration of VR sickness by anodal tDCS over the right TPJ might result from relief of the sensory conflict and/or facilitation of vestibular function. Our result not only has potential clinical implications for the neuromodulation approach of VR sickness but also implies a causal role of the TPJ in VR sickness.

摘要

虚拟现实(VR)沉浸通常会引起主观不适和姿势不稳定,即所谓的 VR 病。VR 病的神经机制据推测与视觉-前庭信息不匹配和/或姿势不稳定有关。然而,通过调节大脑活动来缓解 VR 病的方法还不太清楚。我们使用经颅直流电刺激(tDCS)来研究通过调节颞顶交界处(TPJ)的皮质兴奋性是否可以缓解 VR 病,TPJ 已知参与处理前庭和视觉信息。20 名健康受试者在 VR 沉浸前接受右侧 TPJ 的 tDCS。三种 tDCS(阳极、阴极和假刺激)的顺序在受试者之间平衡。我们在基线、tDCS 后和 VR 沉浸后评估主观症状、心率和中心压力。使用头戴式显示器进行 VR 沉浸会引起主观不适和姿势不稳定。然而,与假刺激相比,右侧 TPJ 的阳极 tDCS 可改善 VR 沉浸引起的主观定向障碍症状和姿势不稳定。右侧 TPJ 上的阳极 tDCS 对 VR 病的改善可能是由于缓解了感觉冲突和/或促进了前庭功能。我们的结果不仅对 VR 病的神经调节方法具有潜在的临床意义,而且还暗示了 TPJ 在 VR 病中的因果作用。

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