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现实世界问题解决

Real World Problem-Solving.

作者信息

Sarathy Vasanth

机构信息

Human-Robot Interaction Laboratory, Department of Computer Science, Tufts University, Medford, MA, United States.

出版信息

Front Hum Neurosci. 2018 Jun 26;12:261. doi: 10.3389/fnhum.2018.00261. eCollection 2018.

Abstract

Real world problem-solving (RWPS) is what we do every day. It requires flexibility, resilience, resourcefulness, and a certain degree of creativity. A crucial feature of RWPS is that it involves continuous interaction with the environment during the problem-solving process. In this process, the environment can be seen as not only a source of inspiration for new ideas but also as a tool to facilitate creative thinking. The cognitive neuroscience literature in creativity and problem-solving is extensive, but it has largely focused on neural networks that are active when subjects are focused on the outside world, i.e., not using their environment. In this paper, I attempt to combine the relevant literature on creativity and problem-solving with the scattered and nascent work in perceptually-driven learning from the environment. I present my synthesis as a potential new theory for real world problem-solving and map out its hypothesized neural basis. I outline some testable predictions made by the model and provide some considerations and ideas for experimental paradigms that could be used to evaluate the model more thoroughly.

摘要

现实世界问题解决(RWPS)是我们每天都在做的事情。它需要灵活性、适应力、足智多谋和一定程度的创造力。RWPS的一个关键特征是,在解决问题的过程中,它涉及与环境的持续互动。在这个过程中,环境不仅可以被视为新想法的灵感来源,还可以被视为促进创造性思维的工具。关于创造力和问题解决的认知神经科学文献非常广泛,但它主要关注的是当受试者专注于外部世界(即不利用他们的环境)时活跃的神经网络。在本文中,我试图将关于创造力和问题解决的相关文献与从环境中进行感知驱动学习的零散且新兴的研究结合起来。我将我的综合观点作为一种潜在的现实世界问题解决新理论呈现出来,并勾勒出其假设的神经基础。我概述了该模型做出的一些可测试的预测,并为可用于更全面评估该模型的实验范式提供了一些思考和想法。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/e2d2/6028615/f489fa04a925/fnhum-12-00261-g0001.jpg

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