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中风与通用设计。

Stroke and Universal Design.

作者信息

Magnusson Charlotte, Anastassova Margarita, Paneels Sabrina, Rassmus-Gröhn Kirsten, Rydeman Bitte, Randall Gary, Ortiz Fernandez Leire, Bouilland Stephand, Pager Julien, Hedvall Per-Olof

机构信息

Lund University (Sweden).

CEA (France).

出版信息

Stud Health Technol Inform. 2018;256:854-861.

Abstract

Universal Design (UD) is usually stated to be "for all ages and abilities". Given that stroke is a major source of disability, it is important that UD recommendations take stroke-specific problems into account. Within the framework of EU project STARR, we have investigated user requirements of stroke survivors. In this project we have used a mix of interviews, focus groups, design workshops and technology tests to come up with a set of design recommendations, which we present as a first step towards universal design recommendations which are inclusive for stroke survivors. Our general recommendations are: make it fun, do not make people fail, empower and encourage. The technology needs to be highly adaptable to different sets of abilities. Safety, but also aesthetics and simplicity is important, but it is pointed out that designs should not be "childish" - this can be felt to be degrading. It is important to be able to see and follow your progress and win small victories often. Consider social applications and activities - being able to connect to others in the same situation can enable discussions and provide peer support. More stroke consequence specific recommendations are to design to allow one-sided use (hemiplegia), avoid sensory and activity overload (fatigue), complement speech with images (aphasia), limit demand on memory, support learning and avoid errors (memory problems), and include multiple modalities in your design (reduced vision or hearing).

摘要

通用设计(UD)通常被表述为“适合所有年龄和能力的人”。鉴于中风是导致残疾的主要原因,通用设计的建议考虑中风特有的问题非常重要。在欧盟项目STARR的框架内,我们调查了中风幸存者的用户需求。在这个项目中,我们采用了访谈、焦点小组、设计研讨会和技术测试等多种方式,以提出一套设计建议,我们将其作为迈向包容中风幸存者的通用设计建议的第一步。我们的总体建议是:使其有趣,不让人失败,赋予能力并给予鼓励。技术需要高度适应不同的能力水平。安全性、美学和简洁性都很重要,但需要指出的是,设计不应“幼稚”——这可能会让人感觉有辱人格。能够看到并跟踪自己的进展并经常赢得小胜利很重要。考虑社交应用和活动——能够与处于相同情况的其他人建立联系可以促进讨论并提供同伴支持。更多针对中风后果的具体建议包括:设计允许单侧使用(偏瘫)、避免感官和活动过载(疲劳)用图像辅助言语表达(失语症)、限制对记忆的要求、支持学习并避免错误(记忆问题),以及在设计中纳入多种模式(视力或听力下降)。

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