Chellali Amine, Mentis Helena, Miller Amie, Ahn Woojin, Arikatla Venkata S, Sankaranarayanan Ganesh, De Suvranu, Schwaitzberg Steven D, Cao Caroline G L
Department of Computer Engineering, IBISC Laboratory, University of Evry, Evry, France.
Department of Surgery, Cambridge Health Alliance, Harvard Medical School, Cambridge, MA, USA.
Int J Hum Comput Stud. 2016 Dec;96:22-37. doi: 10.1016/j.ijhcs.2016.07.005. Epub 2016 Jul 9.
Virtual reality trainers are educational tools with great potential for laparoscopic surgery. They can provide basic skills training in a controlled environment and free of risks for patients. They can also offer objective performance assessment without the need for proctors. However, designing effective user interfaces that allow the acquisition of the appropriate technical skills on these systems remains a challenge. This paper aims to examine a process for achieving interface and environment fidelity during the development of the Virtual Basic Laparoscopic Surgical Trainer (VBLaST). Two iterations of the design process were conducted and evaluated. For that purpose, a total of 42 subjects participated in two experimental studies in which two versions of the VBLaST were compared to the accepted standard in the surgical community for training and assessing basic laparoscopic skills in North America, the FLS box-trainer. Participants performed 10 trials of the peg transfer task on each trainer. The assessment of task performance was based on the validated FLS scoring method. Moreover, a subjective evaluation questionnaire was used to assess the fidelity aspects of the VBLaST relative to the FLS trainer. Finally, a focus group session with expert surgeons was conducted as a comparative situated evaluation after the first design iteration. This session aimed to assess the fidelity aspects of the early VBLaST prototype as compared to the FLS trainer. The results indicate that user performance on the earlier version of the VBLaST resulting from the first design iteration was significantly lower than the performance on the standard FLS box-trainer. The comparative situated evaluation with domain experts permitted us to identify some issues related to the visual, haptic and interface fidelity on this early prototype. Results of the second experiment indicate that the performance on the second generation VBLaST was significantly improved as compared to the first generation and not significantly different from that of the standard FLS box-trainer. Furthermore, the subjects rated the fidelity features of the modified VBLaST version higher than the early version. These findings demonstrate the value of the comparative situated evaluation sessions entailing hands on reflection by domain experts to achieve the environment and interface fidelity and training objectives when designing a virtual reality laparoscopic trainer. This suggests that this method could be used successfully in the future to enhance the value of VR systems as an alternative to physical trainers for laparoscopic surgery skills. Some recommendations on how to use this method to achieve the environment and interface fidelity of a VR laparoscopic surgical trainer are identified.
虚拟现实训练器是用于腹腔镜手术的具有巨大潜力的教育工具。它们可以在可控环境中提供基本技能训练,且对患者没有风险。它们还能提供客观的性能评估,无需监考人员。然而,设计有效的用户界面以在这些系统上获取适当的技术技能仍然是一项挑战。本文旨在研究在虚拟基础腹腔镜手术训练器(VBLaST)开发过程中实现界面和环境逼真度的过程。进行并评估了设计过程的两个迭代。为此,共有42名受试者参与了两项实验研究,其中将两个版本的VBLaST与北美外科界用于训练和评估基本腹腔镜技能的公认标准——FLS箱式训练器进行比较。参与者在每个训练器上进行10次移栓任务试验。任务性能评估基于经过验证的FLS评分方法。此外,使用主观评估问卷来评估VBLaST相对于FLS训练器的逼真度方面。最后,在第一次设计迭代后,与专家外科医生进行了一次焦点小组会议作为比较情境评估。本次会议旨在评估早期VBLaST原型与FLS训练器相比的逼真度方面。结果表明,第一次设计迭代产生的早期版本VBLaST上的用户表现明显低于标准FLS箱式训练器上的表现。与领域专家的比较情境评估使我们能够识别出与该早期原型的视觉、触觉和界面逼真度相关的一些问题。第二个实验的结果表明,第二代VBLaST的表现与第一代相比有显著提高,且与标准FLS箱式训练器的表现没有显著差异。此外,受试者对改进后的VBLaST版本的逼真度特征评价高于早期版本。这些发现证明了比较情境评估会议的价值,即在设计虚拟现实腹腔镜训练器时,需要领域专家进行实际反思以实现环境和界面逼真度以及训练目标。这表明该方法未来可以成功用于提高VR系统作为腹腔镜手术技能实体训练器替代品的价值。确定了一些关于如何使用该方法实现VR腹腔镜手术训练器的环境和界面逼真度的建议。