School of Art, Design and Media, East China University of Science and Technology, No.130, Meilong Road, Shanghai, 200237, China; College of Art and Creativity, Changzhou Institute of Industrial Technology, No.28, Mingxin Middle Road, Changzhou, 213164, China.
School of Art, Design and Media, East China University of Science and Technology, No.130, Meilong Road, Shanghai, 200237, China.
Appl Ergon. 2019 Jul;78:62-69. doi: 10.1016/j.apergo.2019.02.006. Epub 2019 Feb 19.
This study investigated the effects with training and graphical icons on task performance for elderly novice users on automatic teller machines (ATMs). 124 elderly novice users who had no prior ATM experience participated in the training and test of ATM usage. Participants in the control group (n = 62) were training to use the traditional text-based ATM interface meanwhile those in the experimental group (n = 62) were training to use the alternative ATM interface with graphical icons. They were asked to learn how to perform three major tasks of ATMs. A test immediately following the training and a test one month after training was carried out. Task completion score was used for measuring user performance. The results showed although training could help elderly novice users succeed in learning to use ATMs, they still had a significant decline in user performance in the test one month later compared with the immediate test. Participants of the experimental group outperformed those of the control group in both the immediate test and one month test after training, especially in the latter. The finding suggested graphical icons could help to improve the learning and retention of ATM usage for elderly novice users, especially the latter, which would compensate for the drawback of training and reduce forgetting rate to some extent. Well-designed graphical icons could benefit elderly novice users much from learning phase to retention phase. The findings of this study can be applied to guide the design and development of ATMs or other public technology devices considering elderly novice users.
本研究旨在探讨培训和图形图标对老年新手用户在自动取款机(ATM)上的任务表现的影响。124 名没有 ATM 使用经验的老年新手用户参加了 ATM 使用的培训和测试。对照组(n=62)的参与者接受了使用传统基于文本的 ATM 界面的培训,而实验组(n=62)的参与者接受了使用带有图形图标的替代 ATM 界面的培训。他们被要求学习如何执行 ATM 的三项主要任务。培训后立即进行测试,培训一个月后再次进行测试。任务完成分数用于衡量用户的表现。结果表明,尽管培训可以帮助老年新手用户成功学习使用 ATM,但与即时测试相比,他们在一个月后的测试中用户表现仍显著下降。实验组的参与者在即时测试和培训一个月后的测试中均优于对照组,尤其是在后者。这一发现表明,图形图标可以帮助老年新手用户学习和记住 ATM 的使用,特别是在培训一个月后,这在一定程度上可以弥补培训的不足,降低遗忘率。精心设计的图形图标可以让老年新手用户在学习和保持阶段都受益匪浅。本研究的发现可应用于指导考虑老年新手用户的 ATM 或其他公共技术设备的设计和开发。