Pereira Ana Monteiro, Brito João, Figueiredo Pedro, Verhagen Evert
Portugal Football School, Portuguese Football Federation, Oeiras, Portugal.
Health Sciences and Human Development, Research Center in Sports Sciences, CIDESD, University Institute of Maia, ISMAI, Maia, Portugal.
BMJ Open Sport Exerc Med. 2019 Dec 1;5(1):e000606. doi: 10.1136/bmjsem-2019-000606. eCollection 2019.
In recent years, virtual sports or 'eSports' have grown exponentially both recreationally and at the professional level. eSports comprise several regulated video games played competitively, using electronic platforms. Some eSports competitions present a structure comparable to traditional sports, and eSports players, even with major skills and mental focus, need preparation and training to thrive. However, little is known about the demands of eSports competitions and continuous training. As the popularity and stakes rise, concerns about the health and emerging risks of eSports participation might arise. Indeed, in the absence of proper descriptive data about the specific characteristics of the eSports population (including factors such as screen time, physical activity, overuse injuries or training environment), effective prevention and care cannot be developed nor provided. Therefore, quality healthcare and prevention strategies are needed. In the current viewpoint, we argue that those involved with Sports Science and Medicine should lead the discussion and reflect on the health effects of eSports participation, providing scientifically-based arguments to better answer to the current eSports professionalism.
近年来,虚拟体育或“电子竞技”在娱乐和职业层面都呈指数级增长。电子竞技包括几款在电子平台上进行的、受规则约束的竞争性视频游戏。一些电子竞技比赛的架构与传统体育相当,电子竞技选手即便具备高超技能和高度专注力,也需要进行准备和训练才能取得佳绩。然而,人们对电子竞技比赛的要求以及持续训练了解甚少。随着电子竞技的普及程度和风险增加,人们可能会对参与电子竞技的健康问题和新出现的风险产生担忧。事实上,由于缺乏关于电子竞技人群具体特征的恰当描述性数据(包括诸如屏幕使用时间、身体活动、过度使用损伤或训练环境等因素),无法制定和提供有效的预防措施及护理。因此,需要高质量的医疗保健和预防策略。在当前的观点中,我们认为体育科学与医学领域的相关人员应引领这场讨论,并思考参与电子竞技对健康的影响,提供基于科学的论据,以更好地应对当前电子竞技的职业化发展。