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虚拟现实中以患者为中心的培训的初步经验。

First experiences with patient-centered training in virtual reality.

机构信息

Evidence Based Clinic & Department of Educational Research and Development, Academic Centre for Dentistry Amsterdam (ACTA), Amsterdam, Netherlands.

Department of Cariology Endodontology & Pedodontology, Academic Centre for Dentistry Amsterdam (ACTA), Amsterdam, Netherlands.

出版信息

J Dent Educ. 2020 May;84(5):607-614. doi: 10.1002/jdd.12037. Epub 2020 Jan 23.

Abstract

CONTEXT

In preclinical dental education, plastic and extracted teeth have been broadly used for skills training without specific focus on the patient behind the procedure. A patient-centered approach remains challenging in traditional simulation, which does not resemble realistic clinical situations.

OBJECTIVE

This article describes the development and first experiences with a patient-centered virtual reality training module (PC-VR) that allows dental care providers to prepare, beforehand and in virtual reality (VR), specific procedures required by their patients. Experiences with this patient-centered practice are described to reflect on its value for clinical training in dentistry.

DESIGN

Using an intraoral scanner, digital impressions of 10 patients were made; these served as stereolithography (STL) digital files, which were converted into volumetric haptic models for display in a VR dental simulator. In this study, students' experiences were investigated through a short open-answer survey in 2018. Atlas.ti was used for qualitative analysis of the answers through the inductive methodology of the grounded theory approach.

RESULTS

Drillable virtual models of real patients were made available for training using VR. Inductive analysis of the experiences identified 5 dimensions describing the main features of PC-VR: added value, competence development, self-efficacy, outcomes, and room for development.

CONCLUSION

This article provides a general overview of the possibilities and challenges of the implementation PC-VR in dental education. Although concrete effects on trainees' self-confidence and performance are yet to be determined, all participants appreciated the opportunity to explore clinical situations before experiencing them in the context of a real patient.

摘要

背景

在口腔医学教育的临床前阶段,塑料和拔出的牙齿被广泛用于技能培训,但培训并没有特别关注接受治疗的患者。在传统模拟中,以患者为中心的方法仍然具有挑战性,因为传统模拟无法模拟真实的临床情况。

目的

本文描述了一种以患者为中心的虚拟现实培训模块(PC-VR)的开发和初步经验,该模块允许口腔保健提供者在虚拟现实(VR)环境中预先为其患者准备所需的特定治疗程序。本文描述了以患者为中心的实践经验,以反映其对口腔医学临床培训的价值。

设计

使用口腔内扫描仪对 10 名患者进行数字印模,这些数字印模用作立体光刻(STL)数字文件,然后将其转换为体积触觉模型,以便在 VR 牙科模拟器中显示。在 2018 年的一项研究中,通过简短的开放式答案调查来调查学生的经验。使用 Atlas.ti 通过扎根理论方法的归纳方法对答案进行定性分析。

结果

使用 VR 为培训制作了真实患者的可钻虚拟模型。通过对经验的归纳分析,确定了描述 PC-VR 主要特征的 5 个维度:附加价值、能力发展、自我效能、结果和发展空间。

结论

本文概述了在口腔医学教育中实施 PC-VR 的可能性和挑战。尽管受训者的自信和表现的具体效果尚待确定,但所有参与者都很欣赏在实际患者环境中体验之前有机会探索临床情况的机会。

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