Department of Psychology, Mary Immaculate College, University of Limerick, Limerick, Ireland.
Cyberpsychol Behav Soc Netw. 2020 Jun;23(6):406-411. doi: 10.1089/cyber.2019.0420. Epub 2020 Apr 30.
Family and home environment factors have been outlined in previous literature as important variables that affect early reasoning development. However, little research has focused on the association between screen use in the home environment and nonverbal reasoning ability. The aim of this cross-sectional study is to examine the role of both screen time and various screen activities (e.g., television, video, or educational games) in nonverbal reasoning ability in 9,001 5-year-old children using a large birth cohort study (Growing Up in Ireland). Interviews conducted with parents related to the children's screen use and various family factors, while reasoning ability was measured using a standardized task (Picture Similarities Task, British Ability Scales II). A hierarchical multiple regression examined the role of screen use in nonverbal reasoning, while also statistically controlling for family factors such as parental education and employment status. Screen use variables made a significant contribution to the regression model, even after family factors were accounted for, although the effect sizes were very small. Playing educational games, video games, or engaging in over three hours screen use per day were all significant predictors of nonverbal reasoning scores in the final adjusted model. The results of this study suggest that screen use may play a small role in the development of nonverbal reasoning in young children. The findings highlight the need for further studies in this area and may have implications for current debates in screen time research.
家庭和家庭环境因素在前人的文献中被概述为影响早期推理发展的重要变量。然而,很少有研究关注家庭环境中的屏幕使用与非言语推理能力之间的关联。本横断面研究的目的是使用大型出生队列研究(爱尔兰成长研究),检验家庭环境中屏幕时间和各种屏幕活动(如电视、视频或教育游戏)对 9001 名 5 岁儿童非言语推理能力的影响。通过与父母进行访谈,了解有关儿童屏幕使用情况和各种家庭因素的情况,同时使用标准化任务(图片相似性任务,英国能力量表 II)测量推理能力。分层多元回归检验了屏幕使用对非言语推理的作用,同时在统计上控制了家庭因素,如父母的教育和就业状况。即使在考虑了家庭因素后,屏幕使用变量对回归模型仍有显著贡献,尽管效应大小非常小。玩教育游戏、视频游戏或每天使用屏幕超过 3 小时,在最终调整后的模型中都是非言语推理得分的显著预测因素。本研究结果表明,屏幕使用可能在幼儿非言语推理发展中起很小的作用。研究结果强调了在这一领域进一步研究的必要性,并可能对当前屏幕时间研究中的争论产生影响。