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1
Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance.
Compr Psychiatry. 2020 Jul;100:152180. doi: 10.1016/j.comppsych.2020.152180. Epub 2020 May 12.
2
Problematic online gaming and the COVID-19 pandemic.
J Behav Addict. 2020 Apr 29;9(2):184-186. doi: 10.1556/2006.2020.00016. Print 2020 Jun.
3
The psychological impact of COVID-19 pandemic on the general population of Saudi Arabia.
Compr Psychiatry. 2020 Oct;102:152192. doi: 10.1016/j.comppsych.2020.152192. Epub 2020 Jul 12.
5
Pornography use in the setting of the COVID-19 pandemic.
J Behav Addict. 2020 Jun;9(2):181-183. doi: 10.1556/2006.2020.00015.
6
Spring in London with Covid-19: a personal view.
Med Leg J. 2020 Jul;88(2):57-64. doi: 10.1177/0025817220923692. Epub 2020 Jun 9.
7
Impact of lockdown following COVID-19 on the gaming behavior of college students.
Indian J Public Health. 2020 Jun;64(Supplement):S172-S176. doi: 10.4103/ijph.IJPH_465_20.
8
[Health professionals facing the coronavirus disease 2019 (COVID-19) pandemic: What are the mental health risks?].
Encephale. 2020 Jun;46(3S):S73-S80. doi: 10.1016/j.encep.2020.04.008. Epub 2020 Apr 22.
9
COVID-19 pandemic- knowledge, perception, anxiety and depression among frontline doctors of Pakistan.
BMC Psychiatry. 2020 Sep 23;20(1):459. doi: 10.1186/s12888-020-02864-x.

引用本文的文献

4
Cognitive inflexibility, obsessive-compulsive symptoms and traits and poor post-pandemic adjustment.
Neurosci Appl. 2024 May 23;3:104073. doi: 10.1016/j.nsa.2024.104073. eCollection 2024.
7
Living through the COVID-19 pandemic in Mauritius: mental well-being and dependence on Facebook.
Discov Psychol. 2022;2(1):32. doi: 10.1007/s44202-022-00044-4. Epub 2022 Jul 1.
8
Research landscape and trends of internet addiction disorder: A comprehensive bibliometric analysis of publications in the past 20 years.
Digit Health. 2025 Apr 22;11:20552076251336940. doi: 10.1177/20552076251336940. eCollection 2025 Jan-Dec.
9
Psychometric validation of Young's Internet Addiction Test among Chinese undergraduate students.
PLoS One. 2025 Apr 24;20(4):e0320641. doi: 10.1371/journal.pone.0320641. eCollection 2025.

本文引用的文献

2
Pornography use in the setting of the COVID-19 pandemic.
J Behav Addict. 2020 Jun;9(2):181-183. doi: 10.1556/2006.2020.00015.
3
Impact of COVID-19 on gaming disorder: Monitoring and prevention.
J Behav Addict. 2020 Jun 6;9(2):187-189. doi: 10.1556/2006.2020.00040. Print 2020 Jun.
4
Using social and behavioural science to support COVID-19 pandemic response.
Nat Hum Behav. 2020 May;4(5):460-471. doi: 10.1038/s41562-020-0884-z. Epub 2020 Apr 30.
5
Problematic online gaming and the COVID-19 pandemic.
J Behav Addict. 2020 Apr 29;9(2):184-186. doi: 10.1556/2006.2020.00016. Print 2020 Jun.
6
First COVID-19 suicide case in Bangladesh due to fear of COVID-19 and xenophobia: Possible suicide prevention strategies.
Asian J Psychiatr. 2020 Jun;51:102073. doi: 10.1016/j.ajp.2020.102073. Epub 2020 Apr 7.
7
Social Media Use During Social Distancing.
Cyberpsychol Behav Soc Netw. 2020 May;23(5):275-276. doi: 10.1089/cyber.2020.29181.bkw. Epub 2020 Apr 7.
9
The COVID-19 pandemic calls for spatial distancing and social closeness: not for social distancing!
Int J Public Health. 2020 Apr;65(3):231. doi: 10.1007/s00038-020-01366-7. Epub 2020 Apr 1.
10
The Fear of COVID-19 Scale: Development and Initial Validation.
Int J Ment Health Addict. 2022;20(3):1537-1545. doi: 10.1007/s11469-020-00270-8. Epub 2020 Mar 27.

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