Suppr超能文献

电子游戏及其与身体健康的关联:一项范围综述。

Video games and their associations with physical health: a scoping review.

作者信息

Huard Pelletier Vincent, Lessard Arianne, Piché Florence, Tétreau Charles, Descarreaux Martin

机构信息

Department of Anatomy, Universite du Quebec a Trois-Rivieres, Trois-Rivières, Canada.

Department of Human Kinetics, Universite du Quebec a Trois-Rivieres, Trois-Rivières, Canada.

出版信息

BMJ Open Sport Exerc Med. 2020 Oct 2;6(1):e000832. doi: 10.1136/bmjsem-2020-000832. eCollection 2020.

Abstract

OBJECTIVE

The objective of this scoping review is to investigate the possible links between the practice of video games and physical health. It seeks to answer the following question: What are the physical health consequences of playing video games in healthy video game player? and How is it currently investigated?.

METHODS

A scoping review was conducted to identify observational and experimental studies pertaining to our research question. Retrieved papers were screened using a two-phase method first involving a selection based on titles and abstracts. Then, potentially relevant studies were read and triaged. The final set of included studies was analysed, and data were subsequently extracted. Observational studies and experimental studies were assessed using the appropriate Cochrane Risk of Bias Tool and data were synthetised according to specific physical health and related health behaviours.

RESULTS

Twelve peer-reviewed articles were retained for further analyses. Results of this scoping review suggest preliminary evidence that time spent gaming is associated with some health outcomes indicators. Our results indicate preliminary evidence that increased gaming time is associated with higher body mass index and lower self-reported general health status. There is insufficient evidence to conclude on a possible association between gaming time and physical activity or sedentary behaviours, sleep or fatigue, musculoskeletal pain or dietary behaviours.

CONCLUSION

The results of this sopping review suggest an association between increased video game playing time and a deterioration in some physical health indicators but available evidence is scarce, precluding from any strong conclusion.

摘要

目的

本综述的目的是研究电子游戏与身体健康之间可能存在的联系。它试图回答以下问题:健康的电子游戏玩家玩电子游戏对身体健康有哪些影响?以及目前是如何进行研究的?

方法

进行了一项综述,以确定与我们的研究问题相关的观察性和实验性研究。使用两阶段方法筛选检索到的论文,首先根据标题和摘要进行筛选。然后,阅读并分类潜在相关的研究。对最终纳入的研究进行分析,并随后提取数据。使用适当的Cochrane偏倚风险工具评估观察性研究和实验性研究,并根据特定的身体健康和相关健康行为对数据进行综合分析。

结果

保留了12篇经过同行评审的文章进行进一步分析。本综述的结果表明初步证据显示,玩游戏的时间与一些健康结果指标有关。我们的结果表明初步证据显示,游戏时间增加与更高的体重指数和更低的自我报告总体健康状况有关。没有足够的证据得出游戏时间与身体活动或久坐行为、睡眠或疲劳、肌肉骨骼疼痛或饮食行为之间可能存在关联的结论。

结论

本综述的结果表明,电子游戏玩的时间增加与一些身体健康指标的恶化之间存在关联,但现有证据很少,无法得出任何有力的结论。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9821/7547538/8e2364ad9f89/bmjsem-2020-000832f01.jpg

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验