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透镜片式虚拟现实:使用菲涅耳透镜和透镜片阵列的薄型、平面且宽视场虚拟现实显示器。

LensIet VR: Thin, Flat and Wide-FOV Virtual Reality Display Using Fresnel Lens and LensIet Array.

作者信息

Bang Kiseung, Jo Youngjin, Chae Minseok, Lee Byoungho

出版信息

IEEE Trans Vis Comput Graph. 2021 May;27(5):2545-2554. doi: 10.1109/TVCG.2021.3067758. Epub 2021 Apr 15.

Abstract

We propose a new thin and flat virtual reality (VR) display design using a Fresnel lenslet array, a Fresnel lens, and a polarization-based optical folding technique. The proposed optical system has a wide field of view (FOV) of 102°x102°, a wide eye-box of 8.8 mm, and an ergonomic eye-relief of 20 mm. Simultaneously, only 3.3 mm of physical distance is required between the display panel and the lens, so that the integrated VR display can have a compact form factor like sunglasses. Moreover, since all lenslet of the lenslet array is designed to operate under on-axis condition with low aberration, the discontinuous pupil swim distortion between the lenslets is hardly observed. In addition, all on-axis lenslets can be designed identically, reducing production cost, and even off-the-shelf Fresnel optics can be used. In this paper, we introduce how we design system parameters and analyze system performance. Finally, we demonstrate two prototypes and experimentally verify that the proposed VR display system has the expected performance while having a glasses-like form factor.

摘要

我们提出了一种新的轻薄型虚拟现实(VR)显示器设计,该设计采用了菲涅耳微透镜阵列、菲涅耳透镜和基于偏振的光学折叠技术。所提出的光学系统具有102°x102°的宽视场(FOV)、8.8毫米的宽眼框和20毫米的符合人体工程学的眼距。同时,显示面板与透镜之间仅需3.3毫米的物理距离,从而使集成式VR显示器能够具有类似太阳镜的紧凑外形。此外,由于微透镜阵列的所有微透镜均设计为在低像差的同轴条件下工作,因此几乎观察不到微透镜之间的不连续光瞳游动畸变。此外,所有同轴微透镜均可设计成相同的,从而降低生产成本,甚至可以使用现成的菲涅耳光学元件。在本文中,我们介绍了如何设计系统参数并分析系统性能。最后,我们展示了两个原型,并通过实验验证了所提出的VR显示系统在具有类似眼镜外形的同时具有预期的性能。

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