Clay Viviane, König Peter, König Sabine
University of Osnabrück, Germany.
J Eye Mov Res. 2019 Apr 5;12(1). doi: 10.16910/jemr.12.1.3.
The intent of this paper is to provide an introduction into the bourgeoning field of eye tracking in Virtual Reality (VR). VR itself is an emerging technology on the consumer market, which will create many new opportunities in research. It offers a lab environment with high immersion and close alignment with reality. An experiment which is using VR takes place in a highly controlled environment and allows for a more in-depth amount of information to be gathered about the actions of a subject. Techniques for eye tracking were introduced more than a century ago and are now an established technique in psychological experiments, yet recent development makes it versatile and affordable. In combination, these two techniques allow unprecedented monitoring and control of human behavior in semi-realistic conditions. This paper will explore the methods and tools which can be applied in the implementation of experiments using eye tracking in VR following the example of one case study. Accompanying the technical descriptions, we present research that displays the effectiveness of the technology and show what kind of results can be obtained when using eye tracking in VR. It is meant to guide the reader through the process of bringing VR in combination with eye tracking into the lab and to inspire ideas for new experiments.
本文旨在介绍虚拟现实(VR)中新兴的眼动追踪领域。VR本身是消费市场上的一项新兴技术,它将在研究中创造许多新机会。它提供了一个高度沉浸式且与现实紧密契合的实验室环境。使用VR进行的实验在高度可控的环境中进行,能够收集到关于受试者行为的更深入信息。眼动追踪技术在一个多世纪前就已被引入,如今已成为心理实验中的一项成熟技术,然而最近的发展使其变得通用且价格亲民。这两种技术相结合,能够在半现实条件下对人类行为进行前所未有的监测和控制。本文将以一个案例研究为例,探讨可应用于在VR中使用眼动追踪进行实验的方法和工具。在给出技术描述的同时,我们展示了该技术有效性的研究,并说明在VR中使用眼动追踪能获得何种结果。其目的是引导读者了解将VR与眼动追踪结合引入实验室的过程,并激发新实验的思路。