School of Computer Science and Electrical Engineering, Handong Global University, Pohang 37554, Korea.
Sensors (Basel). 2021 Aug 27;21(17):5765. doi: 10.3390/s21175765.
Since the emergence of head-mounted displays (HMDs), researchers have attempted to introduce virtual and augmented reality (VR, AR) in brain-computer interface (BCI) studies. However, there is a lack of studies that incorporate both AR and VR to compare the performance in the two environments. Therefore, it is necessary to develop a BCI application that can be used in both VR and AR to allow BCI performance to be compared in the two environments. In this study, we developed an opensource-based drone control application using P300-based BCI, which can be used in both VR and AR. Twenty healthy subjects participated in the experiment with this application. They were asked to control the drone in two environments and filled out questionnaires before and after the experiment. We found no significant ( > 0.05) difference in online performance (classification accuracy and amplitude/latency of P300 component) and user experience (satisfaction about time length, program, environment, interest, difficulty, immersion, and feeling of self-control) between VR and AR. This indicates that the P300 BCI paradigm is relatively reliable and may work well in various situations.
自头戴式显示器 (HMD) 出现以来,研究人员一直试图在脑机接口 (BCI) 研究中引入虚拟现实 (VR) 和增强现实 (AR)。然而,缺乏将 AR 和 VR 结合起来比较两种环境下性能的研究。因此,有必要开发一种可同时在 VR 和 AR 中使用的 BCI 应用程序,以便在两种环境下比较 BCI 的性能。在这项研究中,我们使用基于 P300 的 BCI 开发了一个基于开源的无人机控制应用程序,该应用程序可同时在 VR 和 AR 中使用。二十名健康受试者参与了该应用程序的实验。他们被要求在两种环境下控制无人机,并在实验前后填写问卷。我们发现在线性能(分类准确性和 P300 成分的幅度/潜伏期)和用户体验(对时长、程序、环境、兴趣、难度、沉浸感和自我控制感的满意度)在 VR 和 AR 之间没有显著差异(>0.05)。这表明 P300 BCI 范式相对可靠,可能在各种情况下都能很好地工作。