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脊髓损伤患者在运动想象训练结合沉浸式虚拟现实中的体验舒适度水平。

Embodiment Comfort Levels During Motor Imagery Training Combined With Immersive Virtual Reality in a Spinal Cord Injury Patient.

作者信息

Pais-Vieira Carla, Gaspar Pedro, Matos Demétrio, Alves Leonor Palminha, da Cruz Bárbara Moreira, Azevedo Maria João, Gago Miguel, Poleri Tânia, Perrotta André, Pais-Vieira Miguel

机构信息

Centro de Investigação Interdisciplinar em Saúde (CIIS), Instituto de Ciências da Saúde (ICS), Universidade Católica Portuguesa, Porto, Portugal.

Centro de Investigação em Ciência e Tecnologia das Artes (CITAR), Universidade Católica Portuguesa, Porto, Portugal.

出版信息

Front Hum Neurosci. 2022 May 20;16:909112. doi: 10.3389/fnhum.2022.909112. eCollection 2022.

Abstract

Brain-machine interfaces combining visual, auditory, and tactile feedback have been previously used to generate embodiment experiences during spinal cord injury (SCI) rehabilitation. It is not known if adding temperature to these modalities can result in discomfort with embodiment experiences. Here, comfort levels with the embodiment experiences were investigated in an intervention that required a chronic pain SCI patient to generate lower limb motor imagery commands in an immersive environment combining visual (virtual reality -VR), auditory, tactile, and thermal feedback. Assessments were made pre-/ post-, throughout the intervention (Weeks 0-5), and at 7 weeks follow up. Overall, high levels of embodiment in the adapted three-domain scale of embodiment were found throughout the sessions. No significant adverse effects of VR were reported. Although sessions induced only a modest reduction in pain levels, an overall reduction occurred in all pain scales (Faces, Intensity, and Verbal) at follow up. A high degree of comfort in the comfort scale for the thermal-tactile sleeve, in both the thermal and tactile feedback components of the sleeve was reported. This study supports the feasibility of combining multimodal stimulation involving visual (VR), auditory, tactile, and thermal feedback to generate embodiment experiences in neurorehabilitation programs.

摘要

结合视觉、听觉和触觉反馈的脑机接口此前已被用于脊髓损伤(SCI)康复过程中产生具身化体验。尚不清楚在这些模式中加入温度是否会导致具身化体验不适。在一项干预中,研究了具身化体验的舒适度,该干预要求一名慢性疼痛SCI患者在结合视觉(虚拟现实-VR)、听觉、触觉和热反馈的沉浸式环境中生成下肢运动想象指令。在干预前/后、整个干预过程中(第0-5周)以及随访7周时进行评估。总体而言,在整个疗程中,在适应性的具身化三域量表中发现了高水平的具身化。未报告VR有显著不良反应。尽管疗程仅使疼痛水平略有降低,但随访时所有疼痛量表(面部、强度和言语)均出现了总体下降。据报告,热触觉袖套在舒适度量表中的热触觉袖套的热反馈和触觉反馈组件中都具有高度舒适度。本研究支持在神经康复计划中结合涉及视觉(VR)、听觉、触觉和热反馈的多模式刺激以产生具身化体验的可行性。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/15cc/9163805/93e0b26649cd/fnhum-16-909112-g001.jpg

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