Shanxi University, Taiyuan Shanxi, 030006, China.
University of South Seoul, Cheonan 3102091, Republic of Korea.
Occup Ther Int. 2022 Jun 11;2022:1007954. doi: 10.1155/2022/1007954. eCollection 2022.
Virtual reality technology has attracted researchers' attention because it can provide users with a virtual interactive learning environment. Based on the theory of virtual reality technology, this paper proposes the system model design and architecture of virtual interactive music-assisted interactive teaching and realizes key technologies such as modeling, music-assisted interactive teaching scene interaction, and database access. In the simulation process, based on the VRML/X3D bottom interactive system template, after comprehensive application research, comparative analysis of various modeling methods, the system verified the use of digital cameras combined with the modeling technology based on music elements to collaboratively establish VRML virtual model connections. For inline node function, we combined it with Outline3D to realize VRML integration and then use VizX3D, X3D-Edit to build X3D model and realize the conversion from VRML to X3D, which solves the system completeness problem of music-assisted interactive teaching. The experimental results show that, according to the statistical analysis of the data after the experiment, when the position changes in the virtual 3D music-assisted interactive teaching scene, it will be displayed in the plane layer, and the real-time coordinates of the virtual music-assisted interactive teaching scene displayed in HTML have case. By analyzing the scenes and dynamic effects in the works, the effects of the virtual world can be better displayed through the performance of details. The better accuracy and delay error reached 89.7% and 3.11%, respectively, which effectively improved the effect and feasibility of applying virtual reality technology to music-assisted interactive teaching.
虚拟现实技术因其能够为用户提供虚拟的互动学习环境而吸引了研究人员的关注。本文基于虚拟现实技术理论,提出了虚拟互动音乐辅助互动教学系统模型设计与架构,并实现了建模、音乐辅助互动教学场景交互、数据库访问等关键技术。在模拟过程中,基于 VRML/X3D 底层交互系统模板,经过综合应用研究、对各种建模方法的对比分析,该系统验证了使用数码相机结合基于音乐元素的建模技术来协同建立 VRML 虚拟模型连接的方法。对于内联节点功能,我们将其与 Outline3D 结合使用,实现了 VRML 的集成,然后使用 VizX3D、X3D-Edit 构建 X3D 模型,并实现了从 VRML 到 X3D 的转换,解决了音乐辅助互动教学系统的完整性问题。实验结果表明,根据实验后数据的统计分析,当虚拟 3D 音乐辅助互动教学场景中的位置发生变化时,它将显示在平面层中,并且 HTML 中显示的虚拟音乐辅助互动教学场景的实时坐标具有案例。通过分析作品中的场景和动态效果,可以通过细节的表现更好地展示虚拟世界的效果。更好的准确性和延迟误差分别达到 89.7%和 3.11%,有效提高了虚拟现实技术在音乐辅助互动教学中的应用效果和可行性。