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关联干预对STEAM课程中学生创造性思维、能力、同理心及设计方案的影响:考虑远程关联与紧密关联

Effects of association interventions on students' creative thinking, aptitude, empathy, and design scheme in a STEAM course: considering remote and close association.

作者信息

Zhan Zehui, Yao Xiao, Li Tingting

机构信息

School of Information Technology in Education, South China Normal University, 510631 Guangzhou, P.R. of China.

Key Laboratory of Brain, Cognition and Education Sciences, Ministry of Education, 510631 Guangzhou, P.R. of China.

出版信息

Int J Technol Des Educ. 2022 Dec 12:1-23. doi: 10.1007/s10798-022-09801-x.

Abstract

One of the primary goals of STEAM education is to equip students with the capability of creativity to solve problems. Creativity is believed to be closely related to the ability of making remote associations and combining unrelated concepts. This article explored the effects of three kinds of association interventions (i.e., remote association, close association, free association) on students' creative thinking, creative aptitude, empathy, and design scheme. A total of 94 middle school students participated in the study and were assigned to three groups: the experiment group 1 (n = 30) used remote association and experiment group 2 (n = 32) used close association, the control group (n = 32) used free association (brainstorming) to complete the STEAM integration design projects respectively. Creative Thinking Test, Williams Creativity Aptitude Test (WCAT), Basic Empathy Scale (BES), design ideas, and interviews of students become source data for analysis. Results indicated that both remote and close association were effective strategies in promoting creativity in the STEAM course. However, students in the remote association group achieved a significantly higher degree of creative thinking. While students in the close association group significantly outperformed the remote association group on creativity aptitude and quality of design ideas. No significant difference was found among the three association conditions in students' degree of empathy. The findings highlight the different effects of remote and close association for creativity cultivation in STEAM education.

摘要

STEAM教育的主要目标之一是培养学生具备解决问题的创造力。创造力被认为与进行远距离联想和组合不相关概念的能力密切相关。本文探讨了三种联想干预(即远距离联想、近距离联想、自由联想)对学生创造性思维、创造能力、同理心和设计方案的影响。共有94名中学生参与了该研究,并被分为三组:实验组1(n = 30)采用远距离联想,实验组2(n = 32)采用近距离联想,对照组(n = 32)采用自由联想(头脑风暴)分别完成STEAM整合设计项目。创造性思维测试、威廉姆斯创造力测验(WCAT)、基本同理心量表(BES)、学生的设计思路和访谈成为分析的源数据。结果表明,远距离联想和近距离联想都是促进STEAM课程中创造力的有效策略。然而,远距离联想组的学生在创造性思维方面取得了显著更高的程度。而近距离联想组的学生在创造能力和设计思路质量方面明显优于远距离联想组。在三种联想条件下,学生的同理心程度没有发现显著差异。研究结果突出了远距离联想和近距离联想在STEAM教育中对创造力培养的不同影响。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/bf54/9743117/46e4f4ff5582/10798_2022_9801_Fig1_HTML.jpg

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