Clemenson Gregory D, Wang Lulian, Mao Zeqian, Stark Shauna M, Stark Craig E L
Department of Neurobiology and Behavior, University of California, Irvine, Irvine, CA, United States.
Front Virtual Real. 2020 Oct;1. doi: 10.3389/frvir.2020.572122. Epub 2020 Oct 8.
Virtual environments are commonly used to assess spatial cognition in humans. For the past few decades, researchers have used virtual environments to investigate how people navigate, learn, and remember their surrounding environment. In combination with tools such as electroencephalogram, neuroimaging, and electrophysiology, these virtual environments have proven invaluable in their ability to help elucidate the underlying neural mechanisms of spatial learning and memory in humans. However, a critical assumption that is made whenever using virtual experiences is that the spatial abilities used in the navigation of these virtual environments accurately represents the spatial abilities used in the real-world. The aim of the current study is to investigate the spatial relationships between real and virtual environments to better understand how well the virtual experiences parallel the same experiences in the real-world. Here, we performed three independent experiments to examine whether spatial information about object location, environment layout, and navigation strategy transfers between parallel real-world and virtual-world experiences. We show that while general spatial information does transfer between real and virtual environments, there are several limitations of the virtual experience. Compared to the real-world, the use of information in the virtual-world is less flexible, especially when testing spatial memory from a novel location, and the way in which we navigate these experiences are different as the perceptual and proprioceptive feedback gained from the real-world experience can influence navigation strategy.
虚拟环境常用于评估人类的空间认知。在过去几十年里,研究人员利用虚拟环境来探究人们如何在周围环境中导航、学习和记忆。结合脑电图、神经成像和电生理学等工具,这些虚拟环境已证明在帮助阐明人类空间学习和记忆的潜在神经机制方面具有不可估量的价值。然而,在使用虚拟体验时的一个关键假设是,在这些虚拟环境中导航所使用的空间能力准确地代表了在现实世界中使用的空间能力。当前研究的目的是调查真实环境与虚拟环境之间的空间关系,以更好地理解虚拟体验与现实世界中的相同体验的相似程度。在此,我们进行了三项独立实验,以检验关于物体位置、环境布局和导航策略的空间信息是否在平行的现实世界和虚拟世界体验之间传递。我们表明,虽然一般空间信息确实在真实环境和虚拟环境之间传递,但虚拟体验存在一些局限性。与现实世界相比,在虚拟世界中信息的使用灵活性较低,尤其是在从新位置测试空间记忆时,而且我们在这些体验中的导航方式也有所不同,因为从现实世界体验中获得的感知和本体感觉反馈会影响导航策略。