Rajkumar Ravi P
Psychiatry, Jawaharlal Institute of Postgraduate Medical Education and Research, Puducherry, IND.
Cureus. 2024 Sep 15;16(9):e69454. doi: 10.7759/cureus.69454. eCollection 2024 Sep.
Anxiety disorders are among the most common mental disorders worldwide. These conditions are characterized by excessive anxiety that is difficult to control. In most anxiety disorders, symptoms are triggered by exposure to specific objects or situations. This leads sufferers to avoid such exposures, leading to impaired social and occupational functioning and reduced quality of life. Therapies based on behavioral principles, either alone or in combination with cognitive techniques, are the most effective psychological interventions for anxiety disorders. However, the effectiveness of these therapies may be limited due to a lack of generalization from clinic to real-world settings. Augmented reality (AR) is a technology that provides an interactive experience by superimposing computer-generated content, often in multiple sensory modalities, on the real world. Emerging evidence suggests that AR may be useful in treating a broad range of mental disorders, including anxiety disorders. This review examines the evidence for the use of AR-based techniques as an aid to behavioral or cognitive-behavioral therapies for anxiety disorders. The available evidence suggests that this method may offer significant advantages over conventional therapies, particularly in the case of specific phobias, but also in social anxiety disorder. AR can also be combined with other novel technologies to monitor psychophysiological markers of anxiety and its reduction over the course of treatment. The advantages of AR could be related to its combination of real and simulated content, allowing for better generalization of the benefits of conventional exposure-based therapy. Though the safety, efficacy, and cost-effectiveness of this method need to be confirmed in larger samples, it could lead to a paradigm shift in the way behavioral therapies for anxiety disorders are conceptualized and delivered.
焦虑症是全球最常见的精神障碍之一。这些病症的特点是存在难以控制的过度焦虑。在大多数焦虑症中,症状是由接触特定物体或情境引发的。这导致患者避免此类接触,进而导致社交和职业功能受损以及生活质量下降。基于行为原则的疗法,单独使用或与认知技术相结合,是治疗焦虑症最有效的心理干预措施。然而,由于缺乏从临床到现实世界环境的泛化,这些疗法的有效性可能会受到限制。增强现实(AR)是一种通过将计算机生成的内容(通常以多种感官模式)叠加在现实世界上来提供交互式体验的技术。新出现的证据表明,AR可能有助于治疗包括焦虑症在内的多种精神障碍。这篇综述考察了使用基于AR的技术辅助治疗焦虑症的行为疗法或认知行为疗法的证据。现有证据表明,这种方法可能比传统疗法具有显著优势,特别是在特定恐惧症的治疗中,在社交焦虑症治疗中也是如此。AR还可以与其他新技术相结合,以监测焦虑症的心理生理指标及其在治疗过程中的减轻情况。AR的优势可能与其真实内容和模拟内容的结合有关,从而使基于暴露的传统疗法的益处能得到更好的泛化。尽管这种方法的安全性、有效性和成本效益需要在更大样本中得到证实,但它可能会导致焦虑症行为疗法的概念化和实施方式发生范式转变。