Azadboni Tahere Talebi, Sadoughi Farahnaz, Panaghi Leili, Nasiri Somayeh
Department of Health Information Management, School of Health Management and Information Sciences, Iran University of Medical Sciences, Rashid Yasmi St, Tehran, Iran.
Family Research Institute, Shahid Beheshti University, Tehran, Iran.
J Autism Dev Disord. 2025 Feb 8. doi: 10.1007/s10803-025-06738-7.
Autism spectrum disorder is characterized by restricted and repetitive behaviors or interests, emotional difficulties, and challenges with social communication. Technological tools are crucial for individuals on the autism spectrum as they offer predictable environments free of social demands. Mobile smartphones are particularly suitable for individuals on the autism spectrum due to their attractive screens, visually stimulating displays, high portability, engaging music and game functions, and ease of use. This study investigated the current market situation for game-based mobile applications designed to teach socio-emotional skills to individuals on the autism spectrum. This study focused on identifying game-based mobile applications available on Android and iOS platforms, evaluating the extracted serious games using a serious games assessment tool, and assessing the apps with the Mobile Application Rating Scale (MARS). We also provided suggestions for future designs. 10 applications were identified on the Android and iOS. At first glance, it seems there are several game-based applications for teaching socio-emotional skills to individuals on the autism spectrum, but most of them contain advice and textual information and lack the main aspects of serious games. On average, the design of the selected applications based on the use of serious game design principles can be classified as good. Additionally, more than half of the apps (70%) received an acceptable MARS score. The findings reveal that few apps meet the predetermined criteria for quality, content, or performance, indicating a need for future designs to adhere to these principles.
自闭症谱系障碍的特征是行为或兴趣受限且重复、存在情绪问题以及社交沟通方面的挑战。技术工具对自闭症谱系个体至关重要,因为它们提供了没有社交需求的可预测环境。移动智能手机因其具有吸引力的屏幕、视觉刺激的显示、高便携性、引人入胜的音乐和游戏功能以及易用性,特别适合自闭症谱系个体。本研究调查了旨在向自闭症谱系个体传授社会情感技能的基于游戏的移动应用程序的当前市场情况。本研究重点在于识别安卓和iOS平台上可用的基于游戏的移动应用程序,使用严肃游戏评估工具评估提取出的严肃游戏,并使用移动应用程序评分量表(MARS)对应用程序进行评估。我们还为未来的设计提供了建议。在安卓和iOS系统上共识别出10款应用程序。乍一看,似乎有几款基于游戏的应用程序可用于向自闭症谱系个体传授社会情感技能,但其中大多数都包含建议和文本信息,缺乏严肃游戏的主要方面。平均而言,基于严肃游戏设计原则使用的所选应用程序的设计可归类为良好。此外,超过一半的应用程序(70%)获得了可接受的MARS评分。研究结果表明,很少有应用程序符合质量、内容或性能的预定标准,这表明未来的设计需要遵循这些原则。