Hessler D, Young S J, Ellisman M H
San Diego Microscopy and Imaging Resource, University of California San Diego, La Jolla 92093-0608, USA.
J Struct Biol. 1996 Jan-Feb;116(1):113-9. doi: 10.1006/jsbi.1996.0019.
"Ducky" is a flexible and versatile software system for processing, rendering, and animating 3D datasets. The system is based on a powerful run-time interpreted language similar to C. The language includes many built-in functions for animation, rendering, shading, surface definition, and the creation of interactive menu and window-based visualization environments. Both volume and surface rendering methods are provided and may be combined in a single visualization. Ducky can create animations of a sequence of different views of a structure either within a 3D volume or across a series of volumes. Scripts implementing several common visualization tasks are provided. The system is readily extendible. Existing scripts can be modified or new scripts written to create additional interactive environments and processes.
“Ducky”是一个灵活通用的软件系统,用于处理、渲染和制作3D数据集的动画。该系统基于一种类似于C的强大的运行时解释语言。该语言包含许多用于动画制作、渲染、着色、曲面定义以及创建基于交互式菜单和窗口的可视化环境的内置函数。同时提供了体绘制和表面绘制方法,并且可以在单个可视化中进行组合。Ducky可以创建结构的不同视图序列的动画,这些视图可以在一个3D体积内,也可以跨越一系列体积。提供了实现几种常见可视化任务的脚本。该系统易于扩展。可以修改现有脚本或编写新脚本以创建额外的交互式环境和流程。