Meulenbroek R G, Rosenbaum D A, Vaughan J
Nijmegen Institute for Cognition and Information, P. O. Box 9104, 6500 HE Nijmegen, The Netherlands.
Motor Control. 2001 Apr;5(2):136-50. doi: 10.1123/mcj.5.2.136.
In this paper we describe how a theory of posture-based motion planning recently applied to human grasping may contribute to the understanding of grasping pathology. The theory is implemented as a computer model rendered as a stick-figure animation capable of generating realistic multi-joint grasping movements. As shown here, the model can also be used to simulate grasping movements whose kinematics resemble those of grasps performed by people with spastic hemiparesis. The simulations demonstrate effects of: (a) reduced ranges of motion of arm joints on the size of the reachable workspace, (b) awkward starting postures on the time course of the hand closing around an object, (c) increased costs of joint rotations on movement time, and (d) addition of noise to biphasic joint rotations on the low-velocity phase of wrist transport.
在本文中,我们描述了一种最近应用于人类抓握的基于姿势的运动规划理论如何有助于理解抓握病理学。该理论被实现为一个计算机模型,呈现为一个能够生成逼真的多关节抓握运动的简笔画动画。如此处所示,该模型还可用于模拟运动学类似于痉挛性偏瘫患者抓握动作的抓握运动。模拟结果展示了以下影响:(a) 手臂关节运动范围减小对可到达工作空间大小的影响;(b) 笨拙的起始姿势对手围绕物体闭合时间进程的影响;(c) 关节旋转成本增加对运动时间的影响;以及 (d) 在手腕运输的低速阶段向双相关节旋转添加噪声的影响。