Danielson Peter
Centre for Applied Ethics, University of British Columbia, Vancouver, BC, Canada V6T 1Z2.
Proc Natl Acad Sci U S A. 2002 May 14;99 Suppl 3(Suppl 3):7237-42. doi: 10.1073/pnas.082079899.
Levine argues that neither self-interest nor altruism explains experimental results in bargaining and public goods games. Subjects' preferences appear also to be sensitive to their opponents' perceived altruism. Sethi and Somanathan provide a general account of reciprocal preferences that survive under evolutionary pressure. Although a wide variety of reciprocal strategies pass this evolutionary test, Sethi and Somanthan conjecture that fewer are likely to survive when reciprocal strategies compete with each other. This paper develops evolutionary agent-based models to test their conjecture in cases where reciprocal preferences can differ in a variety of games. We confirm that reciprocity is necessary but not sufficient for optimal cooperation. We explore the theme of competition among reciprocal cooperators and display three interesting emergent organizations: racing to the "moral high ground," unstable cycles of preference change, and, when we implement reciprocal mechanisms, hierarchies resulting from exploiting fellow cooperators. If reciprocity is a basic mechanism facilitating cooperation, we can expect interaction that evolves around it to be complex, non-optimal, and resistant to change.
莱文认为,利己主义和利他主义都无法解释议价博弈和公共品博弈中的实验结果。受试者的偏好似乎也对其对手所表现出的利他主义很敏感。塞蒂和索马纳坦对在进化压力下依然存在的互惠偏好给出了一个一般性解释。尽管各种各样的互惠策略都通过了这种进化测试,但塞蒂和索马纳坦推测,当互惠策略相互竞争时,能够留存下来的可能更少。本文构建了基于主体的进化模型,以在各种博弈中互惠偏好可能不同的情况下检验他们的推测。我们证实,互惠是实现最优合作的必要但不充分条件。我们探讨了互惠合作者之间的竞争主题,并展示了三种有趣的涌现组织形式:竞相占据“道德高地”、偏好变化的不稳定循环,以及当我们实施互惠机制时,因剥削其他合作者而产生的等级制度。如果互惠是促进合作的一种基本机制,我们可以预期围绕它展开的互动会是复杂的、非最优的且难以改变的。