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注意偏向与成瘾行为:特定赌博修改版斯特鲁普任务中的自动性

Attentional bias and addictive behaviour: automaticity in a gambling-specific modified Stroop task.

作者信息

Boyer Morten, Dickerson Mark

机构信息

University of Western Sydney, Australia.

出版信息

Addiction. 2003 Jan;98(1):61-70. doi: 10.1046/j.1360-0443.2003.00219.x.

Abstract

AIMS

This study examined the relationship between attention and gambling behaviour by measuring the level of Stroop interference towards gambling-related words in a group of regular poker machine players.

DESIGN

A 3 x 2 repeated measures experimental design was employed. The type of word presented (neutral, drug or gambling) was the within-subjects factor and the level of impaired control (high or low) over gambling behaviour was the between-subjects factor.

PARTICIPANTS

A sample of poker machine players (n = 60), varying in their frequency of play, were split into two groups based on their level of subjective impaired control over their gambling behaviour (high or low).

MEASUREMENTS

A computerized gambling-specific modified version of the Stroop task was used to assess response latencies. The test comprised three word categories: gambling, drug and neutral. The Scale of Gambling Choices (SGC) was used to assess participants' level of impaired control over gambling behaviour.

FINDINGS

It was found that the participants who had difficulty in controlling their gambling behaviour (the low control group) took significantly longer to name the colour of the words relating to poker machine gambling, whereas those who had good control over their gambling behaviour (the high control group) did not show any significant differences across the three word categories.

CONCLUSIONS

Results support the previous finding that people with a problem behaviour or emotion take longer to colour-name words relating to the area of their concern. The current study extends previous work that has investigated the role of cognitive distortions and biases in the area of addictive behaviour. The current study confirms McCusker & Gettings's findings, but by avoiding the mental disorder conceptualization facilitates theoretical understanding of addictive behaviour. Implications for past models and theories of the Stroop as well as future research directions are discussed.

摘要

目的

本研究通过测量一组定期玩扑克机的玩家对与赌博相关词汇的斯特鲁普干扰水平,来检验注意力与赌博行为之间的关系。

设计

采用3×2重复测量实验设计。呈现的词汇类型(中性、毒品或赌博)是组内因素,对赌博行为的控制受损水平(高或低)是组间因素。

参与者

抽取了60名玩扑克机的玩家作为样本,他们的游戏频率各不相同,根据他们对赌博行为的主观控制受损水平(高或低)分为两组。

测量

使用计算机化的针对赌博的斯特鲁普任务修改版来评估反应潜伏期。测试包括三个词汇类别:赌博、毒品和中性。赌博选择量表(SGC)用于评估参与者对赌博行为的控制受损水平。

结果

发现难以控制赌博行为的参与者(低控制组)在说出与扑克机赌博相关词汇的颜色时花费的时间明显更长,而对赌博行为控制良好的参与者(高控制组)在三个词汇类别上没有表现出任何显著差异。

结论

结果支持了先前的发现,即有问题行为或情绪的人在说出与他们所关注领域相关的词汇颜色时花费的时间更长。当前的研究扩展了先前关于成瘾行为领域中认知扭曲和偏差作用的研究。当前的研究证实了麦卡斯基尔和格廷斯的发现,但通过避免精神障碍概念化促进了对成瘾行为的理论理解。讨论了对过去斯特鲁普模型和理论的启示以及未来的研究方向。

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