Gal Alon, Mahal Gady, Sipper Moshe
Department of Computer Science, Ben Gurion University, P.O. Box 653, Beer Sheva 84105, Israel.
Artif Life. 2003 Spring;9(2):191-205. doi: 10.1162/106454603322221522.
This letter describes an evolutionary system for creating lifelike three-dimensional plants and flowers, our main goal being the facilitation of producing realistic plant imagery. With these two goals in mind--ease of generation and realism--we designed the plant genotype and the genotype-to-phenotype mapping. Diversity in our system comes about through two distinct processes--evolution and randomization--allowing the creation not only of single plants but of entire gardens and forests. Thus, we are able to readily produce natural-looking artificial scenes.