Choi Kup-Sze, Sun Hanqiu, Heng Pheng-Ann
Department of Computer Science and Engineering, Chinese University of Hong Kong, New Territories, Hong Kong, China.
Artif Intell Med. 2004 Sep;32(1):51-69. doi: 10.1016/j.artmed.2004.01.013.
Modeling of tissue deformation is of great importance to virtual reality (VR)-based medical simulations. Considerable effort has been dedicated to the development of interactively deformable virtual tissues. In this paper, an efficient and scalable deformable model is presented for virtual-reality-based medical applications. It considers deformation as a localized force transmittal process which is governed by algorithms based on breadth-first search (BFS). The computational speed is scalable to facilitate real-time interaction by adjusting the penetration depth. Simulated annealing (SA) algorithms are developed to optimize the model parameters by using the reference data generated with the linear static finite element method (FEM). The mechanical behavior and timing performance of the model have been evaluated. The model has been applied to simulate the typical behavior of living tissues and anisotropic materials. Integration with a haptic device has also been achieved on a generic personal computer (PC) platform. The proposed technique provides a feasible solution for VR-based medical simulations and has the potential for multi-user collaborative work in virtual environment.
组织变形建模对于基于虚拟现实(VR)的医学模拟非常重要。人们已经投入了大量精力来开发交互式可变形虚拟组织。本文提出了一种高效且可扩展的可变形模型,用于基于虚拟现实的医学应用。它将变形视为一个局部力传递过程,该过程由基于广度优先搜索(BFS)的算法控制。计算速度可扩展,通过调整穿透深度来促进实时交互。开发了模拟退火(SA)算法,利用线性静态有限元方法(FEM)生成的参考数据来优化模型参数。对该模型的力学行为和定时性能进行了评估。该模型已应用于模拟活体组织和各向异性材料的典型行为。在通用个人计算机(PC)平台上也实现了与触觉设备的集成。所提出的技术为基于VR的医学模拟提供了一种可行的解决方案,并且在虚拟环境中具有多用户协作工作的潜力。