Kimmel Ron, Shaked Doron, Elad Michael, Sobel Irwin
Computer Science Department, The Technion-Israel Institute of Technology, Haifa 32000, Israel.
IEEE Trans Image Process. 2005 Jun;14(6):796-803. doi: 10.1109/tip.2005.847299.
Gamut mapping deals with the need to adjust a color image to fit into the constrained color gamut of a given rendering medium. A typical use for this tool is the reproduction of a color image prior to its printing, such that it exploits best the given printer/medium color gamut, namely the colors the printer can produce on the given medium. Most of the classical gamut mapping methods involve a pixel-by-pixel mapping and ignore the spatial color configuration. Recently proposed spatial-dependent approaches for gamut mapping are either based on heuristic assumptions or involve a high computational cost. In this paper, we present a new variational approach for space-dependent gamut mapping. Our treatment starts with the presentation of a new measure for the problem, closely related to a recent measure proposed for Retinex. We also link our method to recent measures that attempt to couple spectral and spatial perceptual measures. It is shown that the gamut mapping problem leads to a quadratic programming formulation, guaranteed to have a unique solution if the gamut of the target device is convex. An efficient numerical solution is proposed with promising results.
色域映射旨在解决调整彩色图像以适应给定呈现介质的受限色域的需求。此工具的一个典型用途是在彩色图像打印之前进行再现,以便充分利用给定打印机/介质的色域,即打印机在给定介质上能够产生的颜色。大多数经典的色域映射方法涉及逐个像素的映射,并且忽略了空间颜色配置。最近提出的用于色域映射的空间相关方法要么基于启发式假设,要么涉及高计算成本。在本文中,我们提出了一种用于空间相关色域映射的新变分方法。我们的处理首先提出了一个与最近为视网膜皮层提出的一种度量密切相关的该问题的新度量。我们还将我们的方法与最近尝试将光谱和空间感知度量相结合的度量联系起来。结果表明,色域映射问题会导致一个二次规划公式,如果目标设备的色域是凸的,则保证有唯一解。我们提出了一种有效的数值解,取得了有希望的结果。