Gao Yan-ping, Zhao Wei-dong, Li Yi-kai, Wu Yu-feng, Jiang Xue-mei, Lin Si-ping, Zhong Shi-zhen
Department of Traditional Chinese Orthopedics, Southern Medical University, Guangzhou 510515, China.
Di Yi Jun Yi Da Xue Xue Bao. 2005 Sep;25(9):1145-8.
To test the feasibility of using interactive virtual reality technique for three-dimensional reconstruction and image segmentation for biomechanical analysis of the knee joint structures.
The muscular and fat tissues along with the connective tissues were removed from the knee joint, and the femur and tibia were embedded in polymethacrylate gel. The knee joint was reconstructed with three-dimensional analysis system after calibration of the sequence of the three-dimensional markers attached to the femur and tibia.
The knee joint model was reconstructed and verified by three-dimensional analysis. This model provided information of the motions of the internal and external knee joint structures.
This method is useful for reconstructing human joints and provides a new and highly efficient experimental method for biomechanical simulation of human joints.
测试使用交互式虚拟现实技术对膝关节结构进行三维重建和图像分割以进行生物力学分析的可行性。
从膝关节去除肌肉、脂肪组织以及结缔组织,将股骨和胫骨嵌入聚甲基丙烯酸酯凝胶中。在对附着于股骨和胫骨的三维标记序列进行校准后,使用三维分析系统重建膝关节。
通过三维分析重建并验证了膝关节模型。该模型提供了膝关节内部和外部结构运动的信息。
该方法有助于重建人体关节,并为人体关节生物力学模拟提供了一种新的高效实验方法。