Orlov Igor M, Morgan David Gene, Cheng R Holland
Department of Biosciences, Karolinska Institutet, 141 57 Huddinge, Sweden.
J Struct Biol. 2006 Jun;154(3):287-96. doi: 10.1016/j.jsb.2006.03.007. Epub 2006 Apr 18.
The large amount of image data necessary for high-resolution 3D reconstruction of macromolecular assemblies leads to significant increases in the computational time. One of the most time consuming operations is 3D density map reconstruction, and software optimization can greatly reduce the time required for any given structural study. The majority of algorithms proposed for improving the computational effectiveness of a 3D reconstruction are based on a ray-by-ray projection of each image into the reconstructed volume. In this paper, we propose a novel fast implementation of the "filtered back-projection" algorithm based on a voxel-by-voxel principle. Our version of this implementation has been exhaustively tested using both model and real data. We compared 3D reconstructions obtained by the new approach with results obtained by the filtered Back-Projections algorithm and the Fourier-Bessel algorithm commonly used for reconstructing icosahedral viruses. These computational experiments demonstrate the robustness, reliability, and efficiency of this approach.
用于大分子组装体高分辨率三维重建所需的大量图像数据会导致计算时间显著增加。最耗时的操作之一是三维密度图重建,软件优化可以大大减少任何给定结构研究所需的时间。为提高三维重建计算效率而提出的大多数算法都是基于将每个图像逐射线投影到重建体积中。在本文中,我们基于逐个体素的原理提出了一种新颖的“滤波反投影”算法快速实现方法。我们对该实现版本进行了广泛的测试,使用了模型数据和真实数据。我们将新方法获得的三维重建结果与滤波反投影算法和常用于重建二十面体病毒的傅里叶-贝塞尔算法获得的结果进行了比较。这些计算实验证明了该方法的稳健性、可靠性和效率。