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人脸识别过程中的信息处理:熟悉度、倒置和变形对扫描注视点的影响。

Information processing during face recognition: the effects of familiarity, inversion, and morphing on scanning fixations.

作者信息

Barton Jason J S, Radcliffe Nathan, Cherkasova Mariya V, Edelman Jay, Intriligator James M

机构信息

Department of Neurology, Beth Israel Deaconess Medical Center, Harvard Medical School, Boston, MA 02215, USA.

出版信息

Perception. 2006;35(8):1089-105. doi: 10.1068/p5547.

Abstract

Where we make ocular fixations when viewing an object likely reflects interactions between 'external' object properties and internal 'top-down' factors, as our perceptual system tests hypotheses and attempts to make decisions about our environment. These scanning fixation patterns can tell us how and where the visual system gathers information critical to specific tasks. We determined the effects of the internal factors of expertise, experience, and ambiguity on scanning during a face-recognition task, in eight subjects. To assess the effects of expertise, we compared upright with inverted faces, since it is hypothesized that inverted faces do not access an orientation-dependent face-expert processor. To assess the effects of experience, we compared famous with novel faces, as famous faces would have stronger internal representations than anonymous ones. Ambiguity in matching seen and remembered faces was manipulated with morphed faces. We measured three classes of variables: (i) total scanning time and fixations; (ii) the spatial distribution of scanning; and (iii) the sequence of scanning, using first-order Markov matrices for local scan structure and string editing for global scan structure. We found that, with inverted faces, subjects redistributed fixations to the mouth and lower face, and their local and global scan structure became more random. With novel or morphed faces, they scanned the eyes and upper face more. Local scan structure was not affected by familiarity, but global scan structure was least random (most stereotyped) for novel upright faces. We conclude that expertise (upright faces) leads to less lower-face scanning and more predictable global patterns of information gathering. Experience (famous faces) leads to less upper-face scanning and more idiosyncratic global scan structures, suggesting a superseding influence of facial memories. With morphed faces, subjects return to the upper face to resolve ambiguity, implying a greater importance of this region in face recognition.

摘要

当我们观察一个物体时,眼睛注视的位置可能反映了“外部”物体属性与内部“自上而下”因素之间的相互作用,因为我们的感知系统会检验假设并试图对我们的环境做出决策。这些扫描注视模式可以告诉我们视觉系统如何以及在何处收集对特定任务至关重要的信息。我们确定了专业知识、经验和模糊性等内部因素在八名受试者进行面部识别任务期间对扫描的影响。为了评估专业知识的影响,我们将正立面孔与倒置面孔进行了比较,因为据推测,倒置面孔无法激活依赖于方向的面部专家处理器。为了评估经验的影响,我们将名人面孔与新面孔进行了比较,因为名人面孔比无名面孔具有更强的内部表征。通过变形面孔来操纵匹配所见面孔和记忆面孔时的模糊性。我们测量了三类变量:(i)总扫描时间和注视次数;(ii)扫描的空间分布;(iii)扫描顺序,使用一阶马尔可夫矩阵来分析局部扫描结构,使用字符串编辑来分析全局扫描结构。我们发现,对于倒置面孔,受试者将注视重新分配到嘴巴和下脸部,并且他们的局部和全局扫描结构变得更加随机。对于新面孔或变形面孔,他们更多地扫描眼睛和上脸部。局部扫描结构不受熟悉程度的影响,但对于新的正立面孔,全局扫描结构的随机性最小(最刻板)。我们得出结论,专业知识(正立面孔)导致较少的下脸部扫描和更可预测的全局信息收集模式。经验(名人面孔)导致较少的上脸部扫描和更独特的全局扫描结构,这表明面部记忆具有更大的影响。对于变形面孔,受试者回到上脸部以解决模糊性,这意味着该区域在面部识别中具有更大的重要性。

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