Liebert A, Wabnitz H, Zołek N, Macdonald R
Institute of Biocybernetics and Biomedical Engineering, Trojdena 4, 02-109 Warsaw, Poland.
Opt Express. 2008 Aug 18;16(17):13188-202. doi: 10.1364/oe.16.013188.
We present an efficient Monte Carlo algorithm for simulation of time-resolved fluorescence in a layered turbid medium. It is based on the propagation of excitation and fluorescence photon bundles and the assumption of equal reduced scattering coefficients at the excitation and emission wavelengths. In addition to distributions of times of arrival of fluorescence photons at the detector, 3-D spatial generation probabilities were calculated. The algorithm was validated by comparison with the analytical solution of the diffusion equation for time-resolved fluorescence from a homogeneous semi-infinite turbid medium. It was applied to a two-layered model mimicking intra- and extracerebral compartments of the adult human head.
我们提出了一种高效的蒙特卡罗算法,用于模拟分层浑浊介质中的时间分辨荧光。该算法基于激发光和荧光光子束的传播,并假设激发波长和发射波长处的约化散射系数相等。除了计算荧光光子到达探测器的时间分布外,还计算了三维空间生成概率。通过与均匀半无限浑浊介质中时间分辨荧光扩散方程的解析解进行比较,验证了该算法的有效性。该算法应用于模拟成人人脑颅内和颅外区域的双层模型。