Arevalillo-Herráez Miguel, Gdeisat Munther A, Burton David R
Department of Computer Science, University of Valencia, Avda. Vicente Andrés Estellés s/n, 46100 Burjassot, Valencia, Spain.
Appl Opt. 2009 Nov 10;48(32):6313-23. doi: 10.1364/AO.48.006313.
We present a hybrid three-dimensional (3D) unwrapping algorithm that combines the strengths of two other fast and robust existing techniques. In particular, a branch-cut surface algorithm and a path-following method have been integrated in a symbiotic way, still keeping execution times within a range that permits their use in real-time applications that need a relatively fast solution to the problem. First, branch-cut surfaces are calculated, disregarding partial residue loops that end at the boundary of the 3D phase volume. These partial loops are then used to define a quality for each image voxel. Finally, unwrapping proceeds along a path determined by a minimum spanning tree (MST). The MST is built according to the quality of the voxels and avoids crossing the branch-cut surfaces determined at the first step. The resulting technique shows a higher robustness than any of the two methods used in isolation. On the one hand, the 3D MST algorithm benefits from the branch-cut surfaces, which endows it with a higher robustness to noise and open-ended wraps. On the other hand, incorrectly placed surfaces due to open loops at the boundaries in the branch-cut surface approach disappear.
我们提出了一种混合三维(3D)展开算法,该算法结合了另外两种快速且强大的现有技术的优势。具体而言,一种分支切割曲面算法和一种路径跟踪方法已以共生的方式集成在一起,同时将执行时间保持在一个范围内,使得它们能够用于需要相对快速解决问题的实时应用中。首先,计算分支切割曲面,忽略在3D相体积边界处结束的部分残留环。然后,这些部分环用于定义每个图像体素的质量。最后,展开沿着由最小生成树(MST)确定的路径进行。MST根据体素的质量构建,并避免穿过第一步确定的分支切割曲面。所得到的技术显示出比单独使用的两种方法中的任何一种都更高的鲁棒性。一方面,3D MST算法受益于分支切割曲面,这使其对噪声和开放式包裹具有更高的鲁棒性。另一方面,分支切割曲面方法中由于边界处的开放环而放置错误的曲面消失了。