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虚拟现实作为提高严重智力和发育障碍个体身体适应性的手段。

Virtual reality as means to improve physical fitness of individuals at a severe level of intellectual and developmental disability.

机构信息

Dept. of Physical Therapy, Ariel University Campus, Ariel, Israel.

出版信息

Res Dev Disabil. 2010 Jul-Aug;31(4):869-74. doi: 10.1016/j.ridd.2010.01.010. Epub 2010 Mar 25.

Abstract

Individuals with intellectual and developmental disabilities (IDD) are in need of effective and motivating physical fitness training programs. The aim was to test the effectiveness of a virtual reality (VR)-based exercise program in improving the physical fitness of adults with severe IDD when implemented by on-site caregivers. A research group (N=20; mean age+/-standard deviation=47.9+/-8.6 years; severe IDD level) was matched for age, IDD level and functional abilities with a comparison group (N=24, mean age=46.2+/-9.3 years; severe IDD level). An 8-week fitness program consisting of 2-3 30-min sessions per week included game-like exercises provided by the IREX/GX video capture VR system. Changes in physical fitness were monitored by changes in heart rate at rest. A significant (P<0.005) reduction in heart rate was demonstrated for the research group. No change in heart rate was monitored in the comparison group. Despite statistically significant improvements in heart rate, the results are not strong enough functionally to claim that this program improved physical fitness of individuals with severe intellectual disability.

摘要

个体患有智力和发育障碍(IDD),他们需要有效的、能激发动力的体能训练计划。本研究旨在测试基于虚拟现实(VR)的锻炼计划在现场护理人员实施时,对患有严重 IDD 的成年人的体能改善效果。一个研究组(N=20;平均年龄+/-标准差=47.9+/-8.6 岁;严重 IDD 水平)与一个对照组(N=24,平均年龄=46.2+/-9.3 岁;严重 IDD 水平)在年龄、IDD 水平和功能能力方面进行了匹配。一个由 2-3 个 30 分钟的课程组成的 8 周健身计划,包括由 IREX/GX 视频捕获 VR 系统提供的游戏式练习。通过静息心率的变化来监测体能的变化。研究组的心率显著(P<0.005)降低。对照组的心率没有变化。尽管心率有统计学上的显著改善,但从功能上看,结果还不够强大,不能声称该计划改善了严重智力障碍个体的体能。

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