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反转轮廓和特征对静态和动态面孔知觉加工的影响:一项 MEG 研究。

Effects of inverting contour and features on processing for static and dynamic face perception: an MEG study.

机构信息

Department of Integrative Physiology, National Institute for Physiological Sciences, Okazaki, Japan.

出版信息

Brain Res. 2011 Apr 6;1383:230-41. doi: 10.1016/j.brainres.2011.01.091. Epub 2011 Feb 2.

Abstract

We investigated the effects of inverting facial contour (hair and chin) and features (eyes, nose and mouth) on processing for static and dynamic face perception using magnetoencephalography (MEG). We used apparent motion, in which the first stimulus (S1) was replaced by a second stimulus (S2) with no interstimulus interval and subjects perceived visual motion, and presented three conditions as follows: (1) U&U: Upright contour and Upright features, (2) U&I: Upright contour and Inverted features, and (3) I&I: Inverted contour and Inverted features. In static face perception (S1 onset), the peak latency of the fusiform area's activity, which was related to static face perception, was significantly longer for U&I and I&I than for U&U in the right hemisphere and for U&I than for U&U and I&I in the left. In dynamic face perception (S2 onset), the strength (moment) of the occipitotemporal area's activity, which was related to dynamic face perception, was significantly larger for I&I than for U&U and U&I in the right hemisphere, but not the left. These results can be summarized as follows: (1) in static face perception, the activity of the right fusiform area was more affected by the inversion of features while that of the left fusiform area was more affected by the disruption of the spatial relation between the contour and features, and (2) in dynamic face perception, the activity of the right occipitotemporal area was affected by the inversion of the facial contour.

摘要

我们使用脑磁图(MEG)研究了反转面部轮廓(头发和下巴)和特征(眼睛、鼻子和嘴巴)对面部静态和动态感知加工的影响。我们使用了明显运动,其中第一个刺激(S1)被第二个刺激(S2)取代,没有刺激间隔,并且被试感知到视觉运动,并呈现了以下三种条件:(1)U&U:直立轮廓和直立特征,(2)U&I:直立轮廓和倒置特征,以及(3)I&I:倒置轮廓和倒置特征。在静态面部感知(S1 开始)中,与静态面部感知相关的梭状回区域活动的峰值潜伏期,在右半球,U&I 和 I&I 比 U&U 明显更长,而在左半球,U&I 比 U&U 和 I&I 明显更长。在动态面部感知(S2 开始)中,与动态面部感知相关的枕颞区活动的强度(瞬间),在右半球,I&I 比 U&U 和 U&I 明显更大,但在左半球则不然。这些结果可以总结如下:(1)在静态面部感知中,右侧梭状回区域的活动更容易受到特征倒置的影响,而左侧梭状回区域的活动更容易受到轮廓和特征之间空间关系中断的影响,(2)在动态面部感知中,右侧枕颞区的活动受到面部轮廓倒置的影响。

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