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由计算机生成全息术产生的无斑点、带阴影的三维图像。

Speckle-free, shaded 3D images produced by computer-generated holography.

作者信息

Kurihara Takayuki, Takaki Yasuhiro

机构信息

Institute of Engineering, Tokyo University of Agriculture and Technology, 2-24-16 Naka-cho, Koganei, Tokyo 184-8588, Japan.

出版信息

Opt Express. 2013 Feb 25;21(4):4044-54. doi: 10.1364/OE.21.004044.

Abstract

A hologram display technique that provides speckle-free, shaded reconstructed images is proposed. A three-dimensional object consists of object points; these object points are divided into plural object point groups that are generated in a time-sequential manner. Each object point group consists of a two-dimensional (2D) array of object points that are separated so as to prevent interference among them. Each object point group is generated by displaying a 2D array of zone plates on a high-speed spatial light modulator (SLM). The amplitude distribution of the zone plates is modulated two-dimensionally based on Phong shading to shade the reconstructed images. The 2D amplitude distribution of the zone plates is decomposed into multiple binary patterns that are displayed by the SLM in a time-sequential manner. The proposed method is experimentally verified.

摘要

提出了一种能够提供无散斑、带阴影重建图像的全息显示技术。三维物体由物点组成;这些物点被划分为多个按时间顺序生成的物点组。每个物点组由二维(2D)排列的物点组成,这些物点相互隔开以防止相互干扰。每个物点组通过在高速空间光调制器(SLM)上显示二维阵列的波带片来生成。基于冯氏光照模型对波带片的振幅分布进行二维调制,以使重建图像产生阴影。波带片的二维振幅分布被分解为多个二进制图案,由空间光调制器按时间顺序显示。该方法通过实验得到了验证。

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