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虚拟人类学

Virtual anthropology.

作者信息

Weber Gerhard W

机构信息

Department of Anthropology, University of Vienna, A-1090 Vienna, Austria; Core Facility for Micro-Computed Tomography, University of Vienna, A-1090 Vienna, Austria.

出版信息

Am J Phys Anthropol. 2015 Feb;156 Suppl 59:22-42. doi: 10.1002/ajpa.22658. Epub 2014 Nov 24.

Abstract

Comparative morphology, dealing with the diversity of form and shape, and functional morphology, the study of the relationship between the structure and the function of an organism's parts, are both important subdisciplines in biological research. Virtual anthropology (VA) contributes to comparative morphology by taking advantage of technological innovations, and it also offers new opportunities for functional analyses. It exploits digital technologies and pools experts from different domains such as anthropology, primatology, medicine, paleontology, mathematics, statistics, computer science, and engineering. VA as a technical term was coined in the late 1990s from the perspective of anthropologists with the intent of being mostly applied to biological questions concerning recent and fossil hominoids. More generally, however, there are advanced methods to study shape and size or to manipulate data digitally suitable for application to all kinds of primates, mammals, other vertebrates, and invertebrates or to issues regarding plants, tools, or other objects. In this sense, we could also call the field "virtual morphology." The approach yields permanently available virtual copies of specimens and data that comprehensively quantify geometry, including previously neglected anatomical regions. It applies advanced statistical methods, supports the reconstruction of specimens based on reproducible manipulations, and promotes the acquisition of larger samples by data sharing via electronic archives. Finally, it can help identify new, hidden traits, which is particularly important in paleoanthropology, where the scarcity of material demands extracting information from fragmentary remains. This contribution presents a current view of the six main work steps of VA: digitize, expose, compare, reconstruct, materialize, and share. The VA machinery has also been successfully used in biomechanical studies which simulate the stress and strains appearing in structures. Although methodological issues remain to be solved before results from the two domains can be fully integrated, the various overlaps and cross-fertilizations suggest the widespread appearance of a "virtual functional morphology" in the near future.

摘要

比较形态学研究形态和形状的多样性,功能形态学则研究生物体各部分结构与功能之间的关系,二者都是生物学研究中的重要子学科。虚拟人类学(VA)借助技术创新为比较形态学做出贡献,同时也为功能分析提供了新机遇。它利用数字技术,并汇聚了来自人类学、灵长类动物学、医学、古生物学、数学、统计学、计算机科学和工程学等不同领域的专家。VA作为一个专业术语是在20世纪90年代末由人类学家提出的,其初衷主要是应用于有关现代和化石类人猿的生物学问题。然而,更普遍地说,有一些先进的方法可用于研究形状和大小或对数据进行数字处理,适用于各种灵长类动物、哺乳动物、其他脊椎动物和无脊椎动物,或与植物、工具或其他物体相关的问题。从这个意义上讲,我们也可以将这个领域称为“虚拟形态学”。这种方法能生成标本和数据的永久可用虚拟副本,全面量化几何形状,包括以前被忽视的解剖区域。它应用先进的统计方法,支持基于可重复操作的标本重建,并通过电子档案数据共享促进获取更大的样本。最后,它有助于识别新的、隐藏的特征,这在古人类学中尤为重要,因为材料稀缺需要从残缺的遗骸中提取信息。本文介绍了VA六个主要工作步骤的当前观点:数字化、展示、比较、重建、实体化和共享。VA技术还成功应用于生物力学研究,模拟结构中出现的应力和应变。尽管在两个领域的结果能够完全整合之前,方法学问题仍有待解决,但各种重叠和交叉融合表明,“虚拟功能形态学”在不久的将来会广泛出现。

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