Suppr超能文献

“游戏工厂”对不同种族/族裔学生身体活动的影响:一项随机对照试验的结果

The Impact of Playworks on Students' Physical Activity by Race/Ethnicity: Findings from a Randomized Controlled Trial.

作者信息

James-Burdumy Susanne, Beyler Nicholas, Borradaile Kelley, Bleeker Martha, Maccarone Alyssa, Fortson Jane

机构信息

Mathematica Policy Research, Princeton, NJ.

出版信息

J Phys Act Health. 2016 Mar;13(3):275-80. doi: 10.1123/jpah.2014-0607. Epub 2015 Aug 13.

Abstract

BACKGROUND

The Playworks program places coaches in low-income urban schools to engage students in physical activity during recess. The purpose of this study was to estimate the impact of Playworks on students' physical activity separately for Hispanic, non-Hispanic black, and non-Hispanic white students.

METHODS

Twenty-seven schools from 6 cities were randomly assigned to treatment and control groups. Accelerometers were used to measure the intensity of students' physical activity, the number of steps taken, and the percentage of time in moderate-to-vigorous physical activity (MVPA) during recess. The impact of Playworks was estimated by comparing average physical activity outcomes in treatment and control groups.

RESULTS

Compared with non-Hispanic black students in control schools, non-Hispanic black students in Playworks schools recorded 338 more intensity counts per minute, 4.9 more steps per minute, and 6.3 percentage points more time in MVPA during recess. Playworks also had an impact on the number of steps per minute during recess for Hispanic students but no significant impact on the physical activity of non-Hispanic white students.

CONCLUSIONS

The impact of Playworks was larger among minority students than among non-Hispanic white students. One possible explanation is that minority students in non-Playworks schools typically engaged in less physical activity, suggesting that there is more room for improvement.

摘要

背景

“游戏工厂”项目安排教练进驻低收入城市学校,让学生在课间休息时参与体育活动。本研究的目的是分别评估“游戏工厂”项目对西班牙裔、非西班牙裔黑人以及非西班牙裔白人学生体育活动的影响。

方法

来自6个城市的27所学校被随机分为实验组和对照组。使用加速度计测量学生体育活动的强度、步数以及课间休息时中度至剧烈体育活动(MVPA)的时间百分比。通过比较实验组和对照组的平均体育活动结果来评估“游戏工厂”项目的影响。

结果

与对照学校的非西班牙裔黑人学生相比,“游戏工厂”学校的非西班牙裔黑人学生每分钟的活动强度计数多338次,每分钟多走4.9步,课间休息时进行MVPA的时间多6.3个百分点。“游戏工厂”项目对西班牙裔学生课间休息时每分钟的步数也有影响,但对非西班牙裔白人学生的体育活动没有显著影响。

结论

“游戏工厂”项目对少数族裔学生的影响大于对非西班牙裔白人学生的影响。一个可能的解释是,非“游戏工厂”学校的少数族裔学生通常体育活动较少,这表明有更大的改进空间。

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验